Mount and Blade II: Bannerlord mod intended to increase realism and difficulty
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Updated
Apr 30, 2020 - C#
Published by TaleWorlds Entertainment, Mount & Blade II: Bannerlord is the eagerly awaited sequel to the acclaimed medieval combat simulator and role-playing game Mount & Blade: Warband.
Mount and Blade II: Bannerlord mod intended to increase realism and difficulty
A Mount & Blade II: Bannerlord mod to prevent hero death in battle.
Configurable starting family mod in sandbox mode for Mount & Blade II: Bannerlord
Simple, QoL Bannerlord mod. Adds new UI button to towns and castles that allows you to wait only until you reach 100% stamina back.
A re-balance/cheat mod for Mount & Blade II: Bannerlord.
Contains shared code for almost every module we use without the need of introducing dependencies
Fixes bandit spawning, and then some more miscellaneous fixes.
Outputs all hardcoded localization strings in a Mount & Blade II: Bannerlord directory.
Matrilineal marriage mod for player family members for Mount & Blade II: Bannerlord
Fixes an issue where heroes under the age of 18 but are considered adults do not have their entries easily searchable.
Mount & Blade: Bannerlord mod. Marks every item as Civilized.
Mount & Blade II: Bannerlord MSBuild task for automatically creating and updating the SubModule.xml file after builds.
Universal library for crating crash reports for a game
Service that aggregates crash reports from ButterLib
Fixes the issue of not being able to use a horse when entering a Castle or Town.
Generates reference assemblies starting from e1.1.0. Includes Core binaries from %GAME%/bin and module binaries from %GAME%/Modules/%MODULE%/bin.
Bannerlord mod: Manage food shortages and prosperity https://www.nexusmods.com/mountandblade2bannerlord/mods/259/
Created by TaleWorlds Entertainment
Released March 30, 2020