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SwiftShader is a high-performance CPU-based implementation of the OpenGL ES and Direct3D 9 graphics APIs. Its goal is to provide hardware independence for advanced 3D graphics.
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May 31, 2018 - C++
experimental osm pbf tiler for efficiently breaking planet files into small chunks
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Dec 18, 2019 - C++
DEPRECATED Get general information and stats about a particular vector tile buffer.
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Apr 22, 2021 - C++
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