Dynamic AABB trees in C++ with support for periodic systems.
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Updated
Jan 2, 2021 - C++
Dynamic AABB trees in C++ with support for periodic systems.
C++ adaptive grid for fast collision detection between AABB particles.
A 2D collision checker for modern JavaScript games.
A header-only implementation of an AABB tree, written in C++17.
A -betterC compatible 3D math library for D
A 2D Physics Engine made in Kotlin
TreeScan3D is an innovative project that leverages the power of 3D computer vision and multi-threaded processing for efficient tree detection. Built using C++ and integrated with the Robot Operating System (ROS), this tool excels at accurately identifying trees in complex environments.
A bounding volume hierarchy tree for collision detection and ray-casting matters
Quadtree and AABB (Axis-Aligned Bounding Box) implementation
This programs show my love and Respect towards my Country INDIA. Go check the code and Run it. This actually draws our Indian Flag using the concept of Turtle in Python.
2d collision library for Go
📦 HBB2OBB is a Python library for converting horizontal (axis-aligned) bounding boxes to oriented (rotated) bounding boxes using SAM-based segmentation. Includes tools for visualization, evaluation, format conversion, and hyperparameter tuning.
A Greenfoot template that enhances collision detection using convex hulls and the Separating Axis Theorem, optimized with an efficient hybrid approach.
Axis-Aligned Bounding Box node grid generator for a .obj input file
Header-only N-dimensional BVH library
A Quadtree class for JS/ES
Java library to handle collision.
A simple 2D side-scrolling game in which players defend themselves from an endless onslaught of ravens and fireballs.
🗺️ Optimize spatial queries with a Hilbert R-tree implementation for axis-aligned bounding boxes using Rust, ensuring efficient and simple intersection tests.
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