round-based multi-hero dungeon planning problem and solution
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Updated
Oct 20, 2024 - PDDL
round-based multi-hero dungeon planning problem and solution
Code and data of "NeSIG: A Neuro-Symbolic Method for Learning to Generate Planning Problems"
Blocksworld generator and planner from "John Slaney and Sylvie Thiébaux. Blocks World revisited Artificial Intelligence 125 (2001): 119-153."
An extensible benchmark for evaluating large language models on planning
Six Degrees of Planning: Automated Planning for Surgical Navigation Under MyCobot’s Six Degrees of Freedom
Development and implementation using PDDL/HDDL planners of five different scenarios involving injured people and delivery robots, with increasing complexity
Planning for dialogue agents.
Simulation of a robotic coffee shop using a PDDL-based planner 'ENHSP-20'
PDDL+ based AI Task Planning domain modelling a robot-enabled cafe environment. Part of Assignment for AI for Robotics 2 course at UniGe, Italy.
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