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android-games

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This is an android-based gaming project. There are two parts to this project. One is UI and the other is Back-End part. In it, I have used XML for the UI design and JAVA for the Back-End part.

  • Updated Jan 22, 2025
  • Java

A practical resource for Unity developers covering game template selection, reskinning workflows, mobile optimization, and publishing checklists for Android and iOS games.

  • Updated Aug 11, 2026

A practical Unity optimization guide with C# examples, performance techniques, object pooling, memory optimization, draw call reduction, texture compression, mobile shaders, and profiling tips for low-end Android devices.

  • Updated Aug 17, 2026
  • C#

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