A Pokémon Battle Client and Reinforcement Learning Library for Interacting with Pokémon Showdown written in Python
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Updated
Jul 9, 2023 - JavaScript
A Pokémon Battle Client and Reinforcement Learning Library for Interacting with Pokémon Showdown written in Python
Event-driven, asynchronous, distributed, multi-party state-machine targeting the Node.js platform.
Simple agent-based model simulation.
AgentFlow UI for the AGI OS architecture
A simple LLM translator extension inspired by Translation-Agent, using OpenAI compatible API.
A management tool for keeping an inventory of all your managed computers.
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The public codebase for the BharatSim visualisation engine
Cross Platform Electron based Agent Application that take Browser History, Process List, User ISP IP, and Router Local IP and Send it To The Server
Web-based data gathering agent configuration
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