A platformer with gravity, jumping, audio and two types of enemies!
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Updated
Apr 18, 2023 - C
A platformer with gravity, jumping, audio and two types of enemies!
Concepts about the exam problems and discussion of various optimized solution
A collection of guides/documentation for the 42 projects/libraries
A raycasting engine with smoothment!
A proper suppression file for the infamous leaked readline library in mac for valgrind
Repo Records from the 42 WOB AI Community
A Visualizer to check how BPE Tokenizer in an LLM Works
Completed tasks and even more - the school 42 France.
Content moderation Discord bot for 42 Wolfsburg
Projects of piscine (Exercises and Solutions)
This is the "minishell" project of the 42 School core curriculum. The goal was to create a simple shell on the basis of bash in C.
Generating Fractals inside a terminal
An AI Driven Code Design Pattern Checker
Embedded Systems and GPT: Shaping the Future Together
This is the "cub3D" project of the 42 School core curriculum. The goal was to create a raycaster in C (wolfenstein3D clone).
My own implementation of some functions from the Standard C Library, plus some additional functions.
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