Drop gifts (touch gift to earn reward) when a special infected or a witch/tank killed by survivor.
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Image | 圖示
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Apply to | 適用於
L4D2
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Translation Support | 支援翻譯
English 繁體中文 简体中文
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Changelog | 版本日誌
//[X]Aceleracion @ 2017 //HarryPotter @ 2022
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v3.0 (2022-12-26)
- Request by Anzu
- Add health gift, survivor could increase or lose health
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v2.9 (2022-12-2)
- Add cvars to control glow color and range
- Translation Support
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v2.8
- Remake Code
- Remove rotation, and some static models
- Add L4D2 "The Last Stand" two melee: pitchfork、shovel
- Add All weapons、melee、items
- Add laser、firework crate、ammo、incendiary ammo、explosive_ammo
- Use left4dhooks instead
- Remove points
- Add glow flashing
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v1.3.6.1
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Require | 必要安裝
- left4dhooks
- Mission and Weapons - Info Editor: To unlock all melee weapons in all campaigns
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ConVar | 指令
- cfg/sourcemod/l4d2_gifts.cfg
// Notify Server who pickes up gift, and what the gift reward is. (0: Disable, 1:In chat, 2: In Hint Box, 3: In center text) l4d2_gifts_announce_type "3" // Chance (%) of infected drop special standard gift. l4d2_gifts_chance "50" // Enable gifts 0: Disable, 1: Enable // Maximum: "1.000000" l4d2_gifts_enabled "1" // How long the gift stay on ground (seconds) l4d2_gifts_gift_life "30" // Standard gift glow color. Three values between 0-255 separated by spaces. RGB Color255 - Red Green Blue. // -1 -1 -1: Random l4d2_gifts_glow_color "-1 -1 -1" // Standard gift glow range. l4d2_gifts_glow_range "600" // Increase Infected health if they pick up gift. (0=Off) l4d2_gifts_infected_reward_hp "200" // Maximum of gifts that all survivors can pick up per map [0 = Disabled] l4d2_gifts_maxcollectMap "0" // Maximum of gifts that all survivors can pick up per round [0 = Disabled] l4d2_gifts_maxcollectRound "0" // Increase Infected health if they pick up special gift. (0=Off) l4d2_gifts_special_infected_reward_hp "400" // Chance (%) of tank and witch drop second special gift. l4d2_specail_gifts_chance "100" // Special gift glow range. l4d2_specail_gifts_glow_range "600" // Special gift glow color. Three values between 0-255 separated by spaces. RGB Color255 - Red Green Blue. // -1 -1 -1: Random l4d2_special_gifts_glow_color "-1 -1 -1"
- cfg/sourcemod/l4d2_gifts.cfg
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Command | 命令
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View number of gifts collected
sm_giftcollect sm_giftc
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Spawn a gift in your position (Adm required: ADMFLAG_CHEATS)
sm_gifts <standard or special>
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Reload the config file of gifts (data/l4d2_gifts.cfg)
sm_reloadgifts
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How to modify the gift Model
- data\l4d2_gifts.cfg
"1" { "model" "models/items/l4d_gift.mdl" //model of gift: a small model such as animals, boxes, etc. is preferable. "type" "physics" // type of model: physics or static (Not all models can be physical) "gift" "special" // type of gift: standard or special "scale" "1.0" // scale of model (default 1.0) [optional] (Not all models accept scale) }
- data\l4d2_gifts.cfg
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How to modify the gift item
- Standard Gift: l4d2_gifts.sp line 38
- Special Gift: l4d2_gifts.sp line 111
Note Recompile after modify
殺死特感會掉落禮物盒,會獲得驚喜物品,聖誕嘉年華
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原理
- 特感死亡時會掉落禮物盒,人類只要碰觸到便會自動拆開
- 禮物盒會有各式各樣的武器與物品,也有可能為空或失去血量,驚喜一瞬間
- 特感也能碰到禮盒,會增加血量
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功能
- 殺死特感掉落普通禮盒,殺死Tank或Witch掉落特殊禮盒
- 可調整禮盒的顏色與發光範圍
- 可調整禮盒的存活時間,如果沒有人撿起會自動消失
- 可調整特感碰到禮盒獲得的血量
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如何修改禮盒模組
- data\l4d2_gifts.cfg
"1" { "model" "models/items/l4d_gift.mdl" //禮盒模型 "type" "physics" // 禮盒的物理效果: physics[能移動] 或是 static[固態] (非所有模組能接受physics) "gift" "special" // 禮盒種類: standard[普通禮盒] or special[特殊禮盒] "scale" "1.0" // 禮盒模型尺寸 (預設是 1.0,非所有模組能改變尺寸) }
- data\l4d2_gifts.cfg
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如何設定禮盒驚喜物品
- 普通禮盒: l4d2_gifts.sp 第38行開始
- 特殊禮盒: l4d2_gifts.sp 第111行開始
Note 修改完後必須重新編譯