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timer_test.lua
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192 lines (167 loc) · 5.39 KB
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local asserts = require 'testing.asserts'
local helpers = require 'common.helpers'
local test_runner = require 'testing.test_runner'
local Timer = require 'common.timer'
local tests = {}
-- Create and remove a timer multiple times.
function tests.testRemove()
local fired = false
local timer = Timer.new()
for i = 1, 3 do
-- Create.
assert(not timer:exists("testTimer"))
timer:start{
name = "testTimer",
time = 2,
callback = function() fired = true end,
}
assert(not fired)
assert(timer:exists("testTimer"))
-- Remove.
timer:remove("testTimer")
assert(not fired)
assert(not timer:exists("testTimer"))
end
end
-- Set up one timer and verify it fires when time is exactly correct.
function tests.testSingleExact()
local timer = Timer.new()
-- Create timer to fire at second 1.
-- Ensure it doesn't fire immediately.
assert(not timer:exists("testTimer"))
local fired = false
timer:start{
name = "testTimer",
time = 1,
callback = function() fired = true end,
}
assert(not fired)
assert(timer:exists("testTimer"))
asserts.EQ(timer:timeRemaining("testTimer"), 1)
-- Update time to exactly 1 and verify that timer fired.
timer:update(1)
assert(fired)
assert(not timer:exists("testTimer"))
asserts.EQ(timer:timeRemaining("testTimer"), 0)
end
-- Set up one timer and verify it fires when time is exactly correct.
function tests.testSingleOver()
local timer = Timer.new()
-- Create timer to fire at second 1.
assert(not timer:exists("testTimer"))
local fired = false
timer:start{
name = "testTimer",
time = 1,
callback = function() fired = true end,
}
-- Nothing should happen here, since we're < the time for testTimer.
timer:update(0.99999)
assert(not fired)
assert(timer:exists("testTimer"))
asserts.EQ(timer:timeRemaining("testTimer"), 1 - 0.99999)
-- Timer should fire now.
timer:update(1000)
assert(fired)
assert(not timer:exists("testTimer"))
asserts.EQ(timer:timeRemaining("testTimer"), 0)
end
-- Set up one timer and verify it fires over and over again when persisting.
function tests.testPersist()
local timer = Timer.new()
-- Create timer to fire at second 1.
assert(not timer:exists("testTimer"))
local fired = false
local persist = true
timer:start{
name = "testTimer",
time = 1,
callback = function()
fired = true
return persist -- Indicate if this timer should be set again.
end,
}
-- Assert the timer fires but remains active.
timer:update(1)
assert(fired)
assert(timer:exists("testTimer"))
asserts.EQ(timer:timeRemaining("testTimer"), 1)
-- Update some more and assert it fires again.
fired = false
timer:update(2.0001)
assert(fired)
-- Update not quite enough and assert it doesn't fire.
fired = false
timer:update(2.9999)
assert(not fired)
-- Update again, this time requesting it not to persist.
persist = false
timer:update(3)
assert(fired)
assert(not timer:exists("testTimer"))
end
-- `timerTimes` (array) times that timers are fired off at.
-- `updateTimes` (array) times used in call to timer:update(). Must be
-- increasing.
local function testMultiple(kwargs)
local timer = Timer.new()
-- Create timers.
local fired = {}
for i = 1, #kwargs.timerTimes do
fired[i] = false
timer:start{
name = "testTimer" .. tostring(i),
time = kwargs.timerTimes[i],
callback = function() fired[i] = true end,
}
end
-- Repeatedly call timer:update() and verify that the appropriate timers
-- have been fired.
for j = 1, #kwargs.updateTimes do
local currentTime = kwargs.updateTimes[j]
timer:update(currentTime)
for i = 1, #kwargs.timerTimes do
local timerTime = kwargs.timerTimes[i]
local shouldBeComplete = timerTime <= currentTime
asserts.EQ(fired[i], shouldBeComplete)
asserts.EQ(timer:exists("testTimer" .. tostring(i)), not shouldBeComplete)
end
end
end
-- Set up multiple timers that complete in the order they're created.
function tests.testMultipleInOrder()
testMultiple{
timerTimes = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10},
updateTimes = {0, 1, 3, 3.1, 5, 8.1, 11},
}
end
-- Set up multiple timers that complete in the reverse order they're created.
function tests.testMultipleReverseOrder()
testMultiple{
timerTimes = {10, 9, 8, 7, 6, 5, 4, 3, 2, 1},
updateTimes = {0, 1, 3, 3.1, 5, 8.1, 11},
}
end
-- Set up multiple timers that complete in a mixed up order.
function tests.testMultipleMixedOrder()
testMultiple{
timerTimes = {4.2, 3.3, 8, 2, 2, 3.1, 5, 8, 4.2, 10},
updateTimes = {0, 1, 3, 3.1, 5, 8.1, 11},
}
end
-- Test formatting.
function tests.testSecondsToString()
asserts.EQ(helpers.secondsToTimeString(0), "0")
asserts.EQ(helpers.secondsToTimeString(3), "3")
asserts.EQ(helpers.secondsToTimeString(21), "21")
asserts.EQ(helpers.secondsToTimeString(59), "59")
asserts.EQ(helpers.secondsToTimeString(60), "1:00")
asserts.EQ(helpers.secondsToTimeString(61), "1:01")
asserts.EQ(helpers.secondsToTimeString(61.1), "1:02")
asserts.EQ(helpers.secondsToTimeString(60 * 2), "2:00")
asserts.EQ(helpers.secondsToTimeString(60 * 60), "1:00:00")
asserts.EQ(helpers.secondsToTimeString(60 * 60 + 1), "1:00:01")
asserts.EQ(helpers.secondsToTimeString(60 * 60 + 61), "1:01:01")
asserts.EQ(helpers.secondsToTimeString(100 * 60 * 60), "100:00:00")
end
return test_runner.run(tests)