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I wanted to toss out that I am aware of some bugs when you run a pre-made missile sim and then try making a custom missile afterwards. It is on the backlog to rewrite that whole mess into an actual class so that it properly tracks state and clears it when you run start over.
For now you will just have to refresh the page if you want to clear a pre-made missile sim.
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I wanted to toss out that I am aware of some bugs when you run a pre-made missile sim and then try making a custom missile afterwards. It is on the backlog to rewrite that whole mess into an actual class so that it properly tracks state and clears it when you run start over.
For now you will just have to refresh the page if you want to clear a pre-made missile sim.
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