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evmap.c
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evmap.c
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/*
* Copyright (c) 2007-2010 Niels Provos and Nick Mathewson
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "event-config.h"
#ifdef WIN32
#include <winsock2.h>
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#undef WIN32_LEAN_AND_MEAN
#endif
#include <sys/types.h>
#if !defined(WIN32) && defined(_EVENT_HAVE_SYS_TIME_H)
#include <sys/time.h>
#endif
#include <sys/queue.h>
#include <stdio.h>
#include <stdlib.h>
#ifndef WIN32
#include <unistd.h>
#endif
#include <errno.h>
#include <signal.h>
#include <string.h>
#include <time.h>
#include "event-internal.h"
#include "evmap-internal.h"
#include "mm-internal.h"
#include "changelist-internal.h"
/** An entry for an evmap_io list: notes all the events that want to read or
write on a given fd, and the number of each.
*/
struct evmap_io {
struct event_list events;
ev_uint16_t nread;
ev_uint16_t nwrite;
};
/* An entry for an evmap_signal list: notes all the events that want to know
when a signal triggers. */
struct evmap_signal {
struct event_list events;
};
/* On some platforms, fds start at 0 and increment by 1 as they are
allocated, and old numbers get used. For these platforms, we
implement io maps just like signal maps: as an array of pointers to
struct evmap_io. But on other platforms (windows), sockets are not
0-indexed, not necessarily consecutive, and not necessarily reused.
There, we use a hashtable to implement evmap_io.
*/
#ifdef EVMAP_USE_HT
struct event_map_entry {
HT_ENTRY(event_map_entry) map_node;
evutil_socket_t fd;
union { /* This is a union in case we need to make more things that can
be in the hashtable. */
struct evmap_io evmap_io;
} ent;
};
/* Helper used by the event_io_map hashtable code; tries to return a good hash
* of the fd in e->fd. */
static inline unsigned
hashsocket(struct event_map_entry *e)
{
/* On win32, in practice, the low 2-3 bits of a SOCKET seem not to
* matter. Our hashtable implementation really likes low-order bits,
* though, so let's do the rotate-and-add trick. */
unsigned h = (unsigned) e->fd;
h += (h >> 2) | (h << 30);
return h;
}
/* Helper used by the event_io_map hashtable code; returns true iff e1 and e2
* have the same e->fd. */
static inline int
eqsocket(struct event_map_entry *e1, struct event_map_entry *e2)
{
return e1->fd == e2->fd;
}
HT_PROTOTYPE(event_io_map, event_map_entry, map_node, hashsocket, eqsocket);
HT_GENERATE(event_io_map, event_map_entry, map_node, hashsocket, eqsocket,
0.5, mm_malloc, mm_realloc, mm_free);
#define GET_IO_SLOT(x, map, slot, type) \
do { \
struct event_map_entry _key, *_ent; \
_key.fd = slot; \
_ent = HT_FIND(event_io_map, map, &_key); \
(x) = _ent ? &_ent->ent.type : NULL; \
} while (0);
#define GET_IO_SLOT_AND_CTOR(x, map, slot, type, ctor, fdinfo_len) \
do { \
struct event_map_entry _key, *_ent; \
_key.fd = slot; \
_HT_FIND_OR_INSERT(event_io_map, map_node, hashsocket, map, \
event_map_entry, &_key, ptr, \
{ \
_ent = *ptr; \
}, \
{ \
_ent = mm_calloc(1,sizeof(struct event_map_entry)+fdinfo_len); \
EVUTIL_ASSERT(_ent); \
_ent->fd = slot; \
(ctor)(&_ent->ent.type); \
_HT_FOI_INSERT(map_node, map, &_key, _ent, ptr) \
}); \
(x) = &_ent->ent.type; \
} while (0)
void evmap_io_initmap(struct event_io_map *ctx)
{
HT_INIT(event_io_map, ctx);
}
void evmap_io_clear(struct event_io_map *ctx)
{
struct event_map_entry **ent, **next, *this;
for (ent = HT_START(event_io_map, ctx); ent; ent = next) {
this = *ent;
next = HT_NEXT_RMV(event_io_map, ctx, ent);
mm_free(this);
}
}
#endif
/* Set the variable 'x' to the field in event_map 'map' with fields of type
'struct type *' corresponding to the fd or signal 'slot'. Set 'x' to NULL
if there are no entries for 'slot'. Does no bounds-checking. */
#define GET_SIGNAL_SLOT(x, map, slot, type) \
(x) = (struct type *)((map)->entries[slot])
/* As GET_SLOT, but construct the entry for 'slot' if it is not present,
by allocating enough memory for a 'struct type', and initializing the new
value by calling the function 'ctor' on it.
*/
#define GET_SIGNAL_SLOT_AND_CTOR(x, map, slot, type, ctor, fdinfo_len) \
do { \
if ((map)->entries[slot] == NULL) { \
EVUTIL_ASSERT(ctor != NULL); \
(map)->entries[slot] = \
mm_calloc(1,sizeof(struct type)+fdinfo_len); \
EVUTIL_ASSERT((map)->entries[slot] != NULL); \
(ctor)((struct type *)(map)->entries[slot]); \
} \
(x) = (struct type *)((map)->entries[slot]); \
} while (0)
/* If we aren't using hashtables, then define the IO_SLOT macros and functions
as thin aliases over the SIGNAL_SLOT versions. */
#ifndef EVMAP_USE_HT
#define GET_IO_SLOT(x,map,slot,type) GET_SIGNAL_SLOT(x,map,slot,type)
#define GET_IO_SLOT_AND_CTOR(x,map,slot,type,ctor,fdinfo_len) \
GET_SIGNAL_SLOT_AND_CTOR(x,map,slot,type,ctor,fdinfo_len)
#define FDINFO_OFFSET sizeof(struct evmap_io)
void
evmap_io_initmap(struct event_io_map* ctx)
{
evmap_signal_initmap(ctx);
}
void
evmap_io_clear(struct event_io_map* ctx)
{
evmap_signal_clear(ctx);
}
#endif
/** Expand 'map' with new entries of width 'msize' until it is big enough
to store a value in 'slot'.
*/
static int
evmap_make_space(struct event_signal_map *map, int slot, int msize)
{
if (map->nentries <= slot) {
int nentries = map->nentries ? map->nentries : 32;
void **tmp;
while (nentries <= slot)
nentries <<= 1;
tmp = (void **)mm_realloc(map->entries, nentries * msize);
if (tmp == NULL)
return (-1);
memset(&tmp[map->nentries], 0,
(nentries - map->nentries) * msize);
map->nentries = nentries;
map->entries = tmp;
}
return (0);
}
void
evmap_signal_initmap(struct event_signal_map *ctx)
{
ctx->nentries = 0;
ctx->entries = NULL;
}
void
evmap_signal_clear(struct event_signal_map *ctx)
{
if (ctx->entries != NULL) {
int i;
for (i = 0; i < ctx->nentries; ++i) {
if (ctx->entries[i] != NULL)
mm_free(ctx->entries[i]);
}
mm_free(ctx->entries);
ctx->entries = NULL;
}
ctx->nentries = 0;
}
/* code specific to file descriptors */
/** Constructor for struct evmap_io */
static void
evmap_io_init(struct evmap_io *entry)
{
TAILQ_INIT(&entry->events);
entry->nread = 0;
entry->nwrite = 0;
}
/* return -1 on error, 0 on success if nothing changed in the event backend,
* and 1 on success if something did. */
int
evmap_io_add(struct event_base *base, evutil_socket_t fd, struct event *ev)
{
const struct eventop *evsel = base->evsel;
struct event_io_map *io = &base->io;
struct evmap_io *ctx = NULL;
int nread, nwrite, retval = 0;
short res = 0, old = 0;
EVUTIL_ASSERT(fd == ev->ev_fd);
if (fd < 0)
return 0;
#ifndef EVMAP_USE_HT
if (fd >= io->nentries) {
if (evmap_make_space(io, fd, sizeof(struct evmap_io *)) == -1)
return (-1);
}
#endif
GET_IO_SLOT_AND_CTOR(ctx, io, fd, evmap_io, evmap_io_init,
evsel->fdinfo_len);
nread = ctx->nread;
nwrite = ctx->nwrite;
if (nread)
old |= EV_READ;
if (nwrite)
old |= EV_WRITE;
if (ev->ev_events & EV_READ) {
if (++nread == 1)
res |= EV_READ;
}
if (ev->ev_events & EV_WRITE) {
if (++nwrite == 1)
res |= EV_WRITE;
}
if (EVUTIL_UNLIKELY(nread > 0xffff || nwrite > 0xffff)) {
event_warnx("Too many events reading or writing on fd %d",
(int)fd);
return -1;
}
if (res) {
void *extra = ((char*)ctx) + sizeof(struct evmap_io);
/* XXX(niels): we cannot mix edge-triggered and
* level-triggered, we should probably assert on
* this. */
if (evsel->add(base, ev->ev_fd,
old, (ev->ev_events & EV_ET) | res, extra) == -1)
return (-1);
retval = 1;
}
ctx->nread = (ev_uint16_t) nread;
ctx->nwrite = (ev_uint16_t) nwrite;
TAILQ_INSERT_TAIL(&ctx->events, ev, ev_io_next);
return (retval);
}
/* return -1 on error, 0 on success if nothing changed in the event backend,
* and 1 on success if something did. */
int
evmap_io_del(struct event_base *base, evutil_socket_t fd, struct event *ev)
{
const struct eventop *evsel = base->evsel;
struct event_io_map *io = &base->io;
struct evmap_io *ctx;
int nread, nwrite, retval = 0;
short res = 0, old = 0;
if (fd < 0)
return 0;
EVUTIL_ASSERT(fd == ev->ev_fd);
#ifndef EVMAP_USE_HT
if (fd >= io->nentries)
return (-1);
#endif
GET_IO_SLOT(ctx, io, fd, evmap_io);
nread = ctx->nread;
nwrite = ctx->nwrite;
if (nread)
old |= EV_READ;
if (nwrite)
old |= EV_WRITE;
if (ev->ev_events & EV_READ) {
if (--nread == 0)
res |= EV_READ;
EVUTIL_ASSERT(nread >= 0);
}
if (ev->ev_events & EV_WRITE) {
if (--nwrite == 0)
res |= EV_WRITE;
EVUTIL_ASSERT(nwrite >= 0);
}
if (res) {
void *extra = ((char*)ctx) + sizeof(struct evmap_io);
if (evsel->del(base, ev->ev_fd, old, res, extra) == -1)
return (-1);
retval = 1;
}
ctx->nread = nread;
ctx->nwrite = nwrite;
TAILQ_REMOVE(&ctx->events, ev, ev_io_next);
return (retval);
}
void
evmap_io_active(struct event_base *base, evutil_socket_t fd, short events)
{
struct event_io_map *io = &base->io;
struct evmap_io *ctx;
struct event *ev;
#ifndef EVMAP_USE_HT
EVUTIL_ASSERT(fd < io->nentries);
#endif
GET_IO_SLOT(ctx, io, fd, evmap_io);
EVUTIL_ASSERT(ctx);
TAILQ_FOREACH(ev, &ctx->events, ev_io_next) {
if (ev->ev_events & events)
event_active_nolock(ev, ev->ev_events & events, 1);
}
}
/* code specific to signals */
static void
evmap_signal_init(struct evmap_signal *entry)
{
TAILQ_INIT(&entry->events);
}
int
evmap_signal_add(struct event_base *base, int sig, struct event *ev)
{
const struct eventop *evsel = base->evsigsel;
struct event_signal_map *map = &base->sigmap;
struct evmap_signal *ctx = NULL;
if (sig >= map->nentries) {
if (evmap_make_space(
map, sig, sizeof(struct evmap_signal *)) == -1)
return (-1);
}
GET_SIGNAL_SLOT_AND_CTOR(ctx, map, sig, evmap_signal, evmap_signal_init,
base->evsigsel->fdinfo_len);
if (TAILQ_EMPTY(&ctx->events)) {
if (evsel->add(base, ev->ev_fd, 0, EV_SIGNAL, NULL)
== -1)
return (-1);
}
TAILQ_INSERT_TAIL(&ctx->events, ev, ev_signal_next);
return (1);
}
int
evmap_signal_del(struct event_base *base, int sig, struct event *ev)
{
const struct eventop *evsel = base->evsigsel;
struct event_signal_map *map = &base->sigmap;
struct evmap_signal *ctx;
if (sig >= map->nentries)
return (-1);
GET_SIGNAL_SLOT(ctx, map, sig, evmap_signal);
if (TAILQ_FIRST(&ctx->events) == TAILQ_LAST(&ctx->events, event_list)) {
if (evsel->del(base, ev->ev_fd, 0, EV_SIGNAL, NULL) == -1)
return (-1);
}
TAILQ_REMOVE(&ctx->events, ev, ev_signal_next);
return (1);
}
void
evmap_signal_active(struct event_base *base, evutil_socket_t sig, int ncalls)
{
struct event_signal_map *map = &base->sigmap;
struct evmap_signal *ctx;
struct event *ev;
EVUTIL_ASSERT(sig < map->nentries);
GET_SIGNAL_SLOT(ctx, map, sig, evmap_signal);
TAILQ_FOREACH(ev, &ctx->events, ev_signal_next)
event_active_nolock(ev, EV_SIGNAL, ncalls);
}
void *
evmap_io_get_fdinfo(struct event_io_map *map, evutil_socket_t fd)
{
struct evmap_io *ctx;
GET_IO_SLOT(ctx, map, fd, evmap_io);
if (ctx)
return ((char*)ctx) + sizeof(struct evmap_io);
else
return NULL;
}
/** Per-fd structure for use with changelists. It keeps track, for each fd or
* signal using the changelist, of where its entry in the changelist is.
*/
struct event_changelist_fdinfo {
int idxplus1; /* this is the index +1, so that memset(0) will make it
* a no-such-element */
};
void
event_changelist_init(struct event_changelist *changelist)
{
changelist->changes = NULL;
changelist->changes_size = 0;
changelist->n_changes = 0;
}
/** Helper: return the changelist_fdinfo corresponding to a given change. */
static inline struct event_changelist_fdinfo *
event_change_get_fdinfo(struct event_base *base,
const struct event_change *change)
{
char *ptr;
if (change->read_change & EV_CHANGE_SIGNAL) {
struct evmap_signal *ctx;
GET_SIGNAL_SLOT(ctx, &base->sigmap, change->fd, evmap_signal);
ptr = ((char*)ctx) + sizeof(struct evmap_signal);
} else {
struct evmap_io *ctx;
GET_IO_SLOT(ctx, &base->io, change->fd, evmap_io);
ptr = ((char*)ctx) + sizeof(struct evmap_io);
}
return (void*)ptr;
}
#ifdef DEBUG_CHANGELIST
/** Make sure that the changelist is consistent with the evmap structures. */
static void
event_changelist_check(struct event_base *base)
{
int i;
struct event_changelist *changelist = &base->changelist;
EVUTIL_ASSERT(changelist->changes_size >= changelist->n_changes);
for (i = 0; i < changelist->n_changes; ++i) {
struct event_change *c = &changelist->changes[i];
struct event_changelist_fdinfo *f;
EVUTIL_ASSERT(c->fd >= 0);
f = event_change_get_fdinfo(base, c);
EVUTIL_ASSERT(f);
EVUTIL_ASSERT(f->idxplus1 == i + 1);
}
for (i = 0; i < base->io.nentries; ++i) {
struct evmap_io *io = base->io.entries[i];
struct event_changelist_fdinfo *f;
if (!io)
continue;
f = (void*)
( ((char*)io) + sizeof(struct evmap_io) );
if (f->idxplus1) {
struct event_change *c = &changelist->changes[f->idxplus1 - 1];
EVUTIL_ASSERT(c->fd == i);
}
}
}
#else
#define event_changelist_check(base) ((void)0)
#endif
void
event_changelist_remove_all(struct event_changelist *changelist,
struct event_base *base)
{
int i;
event_changelist_check(base);
for (i = 0; i < changelist->n_changes; ++i) {
struct event_change *ch = &changelist->changes[i];
struct event_changelist_fdinfo *fdinfo =
event_change_get_fdinfo(base, ch);
EVUTIL_ASSERT(fdinfo->idxplus1 == i + 1);
fdinfo->idxplus1 = 0;
}
changelist->n_changes = 0;
event_changelist_check(base);
}
void
event_changelist_freemem(struct event_changelist *changelist)
{
if (changelist->changes)
mm_free(changelist->changes);
event_changelist_init(changelist); /* zero it all out. */
}
/** Increase the size of 'changelist' to hold more changes. */
static int
event_changelist_grow(struct event_changelist *changelist)
{
int new_size;
struct event_change *new_changes;
if (changelist->changes_size < 64)
new_size = 64;
else
new_size = changelist->changes_size * 2;
new_changes = mm_realloc(changelist->changes,
new_size * sizeof(struct event_change));
if (EVUTIL_UNLIKELY(new_changes == NULL))
return (-1);
changelist->changes = new_changes;
changelist->changes_size = new_size;
return (0);
}
/** Return a pointer to the changelist entry for the file descriptor or signal
* 'fd', whose fdinfo is 'fdinfo'. If none exists, construct it, setting its
* old_events field to old_events.
*/
static struct event_change *
event_changelist_get_or_construct(struct event_changelist *changelist,
evutil_socket_t fd,
short old_events,
struct event_changelist_fdinfo *fdinfo)
{
struct event_change *change;
if (fdinfo->idxplus1 == 0) {
int idx;
EVUTIL_ASSERT(changelist->n_changes <= changelist->changes_size);
if (changelist->n_changes == changelist->changes_size) {
if (event_changelist_grow(changelist) < 0)
return NULL;
}
idx = changelist->n_changes++;
change = &changelist->changes[idx];
fdinfo->idxplus1 = idx + 1;
memset(change, 0, sizeof(struct event_change));
change->fd = fd;
change->old_events = old_events;
} else {
change = &changelist->changes[fdinfo->idxplus1 - 1];
EVUTIL_ASSERT(change->fd == fd);
}
return change;
}
int
event_changelist_add(struct event_base *base, evutil_socket_t fd, short old, short events,
void *p)
{
struct event_changelist *changelist = &base->changelist;
struct event_changelist_fdinfo *fdinfo = p;
struct event_change *change;
event_changelist_check(base);
change = event_changelist_get_or_construct(changelist, fd, old, fdinfo);
if (!change)
return -1;
/* An add replaces any previous delete, but doesn't result in a no-op,
* since the delete might fail (because the fd had been closed since
* the last add, for instance. */
if (events & (EV_READ|EV_SIGNAL)) {
change->read_change = EV_CHANGE_ADD |
(events & (EV_ET|EV_PERSIST|EV_SIGNAL));
}
if (events & EV_WRITE) {
change->write_change = EV_CHANGE_ADD |
(events & (EV_ET|EV_PERSIST|EV_SIGNAL));
}
event_changelist_check(base);
return (0);
}
int
event_changelist_del(struct event_base *base, evutil_socket_t fd, short old, short events,
void *p)
{
struct event_changelist *changelist = &base->changelist;
struct event_changelist_fdinfo *fdinfo = p;
struct event_change *change;
event_changelist_check(base);
change = event_changelist_get_or_construct(changelist, fd, old, fdinfo);
event_changelist_check(base);
if (!change)
return -1;
/* A delete removes any previous add, rather than replacing it:
on those platforms where "add, delete, dispatch" is not the same
as "no-op, dispatch", we want the no-op behavior.
If we have a no-op item, we could remove it it from the list
entirely, but really there's not much point: skipping the no-op
change when we do the dispatch later is far cheaper than rejuggling
the array now.
*/
if (events & (EV_READ|EV_SIGNAL)) {
if (change->read_change & EV_CHANGE_ADD)
change->read_change = 0;
else
change->read_change = EV_CHANGE_DEL;
}
if (events & EV_WRITE) {
if (change->write_change & EV_CHANGE_ADD)
change->write_change = 0;
else
change->write_change = EV_CHANGE_DEL;
}
event_changelist_check(base);
return (0);
}