|
| 1 | +import board |
| 2 | +import pieces |
| 3 | +import Tkinter as tk |
| 4 | +from PIL import Image, ImageTk |
| 5 | + |
| 6 | +class BoardGUI(tk.Frame): |
| 7 | + def __init__(self, parent, chessboard, rows=8, columns=8, size=32, color1="white", color2="grey"): |
| 8 | + ''' size is the size of a square, in pixels ''' |
| 9 | + |
| 10 | + self.chessboard = chessboard |
| 11 | + self.rows = rows |
| 12 | + self.columns = columns |
| 13 | + self.size = size |
| 14 | + self.color1 = color1 |
| 15 | + self.color2 = color2 |
| 16 | + self.pieces = {} |
| 17 | + self.selected = None |
| 18 | + self.selected_piece = None |
| 19 | + self.hilighted = None |
| 20 | + self.icons = {} |
| 21 | + self.parent = parent |
| 22 | + |
| 23 | + canvas_width = columns * size |
| 24 | + canvas_height = rows * size |
| 25 | + |
| 26 | + tk.Frame.__init__(self, parent) |
| 27 | + self.canvas = tk.Canvas(self, borderwidth=0, highlightthickness=0, |
| 28 | + width=canvas_width, height=canvas_height, background="grey") |
| 29 | + self.canvas.pack(side="top", fill="both", expand=True, padx=2, pady=2) |
| 30 | + |
| 31 | + self.canvas.bind("<Button-1>", self.click) |
| 32 | + |
| 33 | + self.button_quit = tk.Button(self, text="New", fg="black", command=self.reset) |
| 34 | + self.button_quit.pack(side=tk.LEFT) |
| 35 | + self.button_save = tk.Button(self, text="Save", fg="black", command=self.chessboard.save_to_file) |
| 36 | + self.button_save.pack(side=tk.LEFT) |
| 37 | + |
| 38 | + self.label_status = tk.Label(self, text=" White's turn ", fg="black") |
| 39 | + self.label_status.pack(side=tk.LEFT) |
| 40 | + self.button_quit = tk.Button(self, text="Quit", fg="black", command=self.close) |
| 41 | + self.button_quit.pack(side=tk.RIGHT) |
| 42 | + |
| 43 | + def close(self): |
| 44 | + self.parent.destroy() |
| 45 | + |
| 46 | + def click(self, event): |
| 47 | + col_pix, row_pix = self.ysize, self.ysize |
| 48 | + col = event.x / col_pix |
| 49 | + row = 7-(event.y / row_pix) |
| 50 | + # self.label_status["text"] = "%s, %s, %s, %s" % (event.x, event.y, col, row) |
| 51 | + self.selected = (row, col) |
| 52 | + pos = self.chessboard.letter_notation(self.selected) |
| 53 | + piece = self.chessboard[pos] |
| 54 | + if piece is not None and (piece.color == self.chessboard.player_turn): |
| 55 | + self.selected_piece = (piece, pos) |
| 56 | + self.hilighted = map(self.chessboard.number_notation, (self.chessboard[pos].possible_moves(pos))) |
| 57 | + |
| 58 | + if self.selected_piece and ((piece is None) or\ |
| 59 | + (piece.color != self.selected_piece[0].color)): |
| 60 | + # making a move |
| 61 | + try: |
| 62 | + self.chessboard.move(self.selected_piece[1], pos) |
| 63 | + except board.ChessError as e: |
| 64 | + self.label_status["text"] = e.__class__.__name__ |
| 65 | + else: |
| 66 | + self.label_status["text"] = " " + self.selected_piece[0].color.capitalize() +": "+ self.selected_piece[1]+pos |
| 67 | + |
| 68 | + self.selected_piece = None |
| 69 | + self.hilighted = None |
| 70 | + self.pieces = {} |
| 71 | + self.refresh(event) |
| 72 | + self.draw_pieces() |
| 73 | + self.refresh(event) |
| 74 | + self.refresh(event) |
| 75 | + |
| 76 | + def addpiece(self, name, image, row=0, column=0): |
| 77 | + '''Add a piece to the playing board''' |
| 78 | + self.canvas.create_image(0,0, image=image, tags=(name, "piece"), anchor="c") |
| 79 | + self.placepiece(name, row, column) |
| 80 | + |
| 81 | + def placepiece(self, name, row, column): |
| 82 | + '''Place a piece at the given row/column''' |
| 83 | + self.pieces[name] = (row, column) |
| 84 | + x0 = (column * self.size) + int(self.size/2) |
| 85 | + y0 = ((7-row) * self.size) + int(self.size/2) |
| 86 | + self.canvas.coords(name, x0, y0) |
| 87 | + |
| 88 | + def refresh(self, event={}): |
| 89 | + '''Redraw the board''' |
| 90 | + try: |
| 91 | + self.xsize = int((event.width-1) / self.columns) |
| 92 | + self.ysize = int((event.height-1) / self.rows) |
| 93 | + except Exception: |
| 94 | + pass |
| 95 | + |
| 96 | + self.size = min(self.xsize, self.ysize) |
| 97 | + self.canvas.delete("square") |
| 98 | + color = self.color2 |
| 99 | + for row in range(self.rows): |
| 100 | + color = self.color1 if color == self.color2 else self.color2 |
| 101 | + for col in range(self.columns): |
| 102 | + x1 = (col * self.size) |
| 103 | + y1 = ((7-row) * self.size) |
| 104 | + x2 = x1 + self.size |
| 105 | + y2 = y1 + self.size |
| 106 | + if (self.selected is not None) and (row, col) == self.selected: |
| 107 | + self.canvas.create_rectangle(x1, y1, x2, y2, outline="black", fill="orange", tags="square") |
| 108 | + elif(self.hilighted is not None and (row, col) in self.hilighted): |
| 109 | + self.canvas.create_rectangle(x1, y1, x2, y2, outline="black", fill="spring green", tags="square") |
| 110 | + else: |
| 111 | + self.canvas.create_rectangle(x1, y1, x2, y2, outline="black", fill=color, tags="square") |
| 112 | + color = self.color1 if color == self.color2 else self.color2 |
| 113 | + for name in self.pieces: |
| 114 | + self.placepiece(name, self.pieces[name][0], self.pieces[name][1]) |
| 115 | + self.canvas.tag_raise("piece") |
| 116 | + self.canvas.tag_lower("square") |
| 117 | + |
| 118 | + def draw_pieces(self): |
| 119 | + self.canvas.delete("piece") |
| 120 | + for coord, piece in self.chessboard.iteritems(): |
| 121 | + x,y = self.chessboard.number_notation(coord) |
| 122 | + if piece is not None: |
| 123 | + filename = "img/%s%s.png" % (piece.color, piece.abbriviation.lower()) |
| 124 | + piecename = "%s%s%s" % (piece.abbriviation, x, y) |
| 125 | + |
| 126 | + if(filename not in self.icons): |
| 127 | + self.icons[filename] = ImageTk.PhotoImage(file=filename, width=32, height=32) |
| 128 | + |
| 129 | + self.addpiece(piecename, self.icons[filename], x, y) |
| 130 | + self.placepiece(piecename, x, y) |
| 131 | + |
| 132 | + def reset(self): |
| 133 | + self.chessboard.load(board.FEN_STARTING) |
| 134 | + self.refresh() |
| 135 | + self.draw_pieces() |
| 136 | + self.refresh() |
| 137 | + |
| 138 | +def display(chessboard): |
| 139 | + root = tk.Tk() |
| 140 | + root.title("Simply Chess") |
| 141 | + b= BoardGUI(root, chessboard) |
| 142 | + b.pack(side="top", fill="both", expand="false", padx=4, pady=4) |
| 143 | + b.draw_pieces() |
| 144 | + |
| 145 | + #root.resizable(0,0) |
| 146 | + root.mainloop() |
| 147 | + |
| 148 | +if __name__ == "__main__": |
| 149 | + display() |
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