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Player.java
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Player.java
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import java.util.Scanner;
import java.awt.Color;
/**
* Manages attributes of players and calculates new troops
*/
public class Player
{
private String name;
private int newTroops;
private Color color;
public Player(String pName, Color pColor)
{
name = pName;
color = pColor;
}
/**
* Calculates how many troops the player gets
*
* Arguments:
* Country[] countries -- an array of all country objects
*/
public void setNewTroops(Country[] countries)
{
// Count My Countries
int c = 0;
for (int i = 0; i < countries.length; i++)
{
if (countries[i].getOwner().getName().equals(name))
{
c++;
}
}
// Create myCountries
Country[] myCountries = new Country[c];
c = 0;
for (int i = 0; i < countries.length; i++)
{
if (countries[i].getOwner().getName().equals(name))
{
myCountries[c] = countries[i];
c++;
}
}
// Get Troops Based On Owned Countries
newTroops = 0;
switch(myCountries.length)
{
case 1 :
case 2 :
case 3 :
case 4 :
case 5 :
case 6 :
case 7 :
case 8 :
case 9 :
case 10 :
newTroops += 3;
break;
case 11 :
case 12 :
case 13 :
newTroops += 4;
break;
case 14 :
case 15 :
case 16 :
newTroops += 5;
break;
case 17 :
case 18 :
case 19 :
newTroops += 6;
break;
case 20 :
case 21 :
case 22 :
newTroops += 7;
break;
case 23 :
case 24 :
case 25 :
newTroops += 8;
break;
case 26 :
case 27 :
case 28 :
newTroops += 9;
break;
default :
newTroops += 10;
}
// Get Troops Based Of Whole Continents
int[] continents = new int[6];
for (int i = 0; i < myCountries.length; i++)
{
switch (myCountries[i].getContinent()){
case "North America":
continents[0]++;
break;
case "South America":
continents[1]++;
break;
case "Europe":
continents[2]++;
break;
case "Africa":
continents[3]++;
break;
case "Asia":
continents[4]++;
break;
case "Australia":
continents[5]++;
break;
default:
System.out.println("Continent " + myCountries[i].getContinent() + " of " + myCountries[i].getName() + " not found!");
}
}
if (continents[0] == 9) {newTroops += 5;}
if (continents[1] == 4) {newTroops += 2;}
if (continents[2] == 7) {newTroops += 5;}
if (continents[3] == 6) {newTroops += 3;}
if (continents[4] ==12) {newTroops += 7;}
if (continents[5] == 4) {newTroops += 2;}
}
public void placeTroops(Country[] countries, Country country)
{
country.addAmountOfTroops(1);
newTroops = newTroops -1;
}
public String getName()
{
return name;
}
public int getNewTroops()
{
return newTroops;
}
public Color getColor()
{
return color;
}
}