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geometry.cpp
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#include "../include/geometry.h"
namespace geometry
{
pair<double, double> findLineCoeff(pair<double, double> source,
pair<double, double> dest)
{
double x1 = source.first;
double y1 = source.second;
double x2 = dest.first;
double y2 = dest.second;
double m = (y2 - y1) / (x2 - x1);
double b = y1 - m * x1;
return make_pair(m, b);
}
double eucDist(pair<double, double> source,
pair<double, double> dest)
{
return sqrt(pow(source.first - dest.first, 2) +
pow(source.second - dest.second, 2));
}
double manhDist(pair<double, double> source,
pair<double, double> dest)
{
return (abs(source.first - dest.first) +
abs(source.second - dest.second) );
}
double dotProduct(pair<double, double> a,
pair<double, double> b)
{
return (a.first * b.first) + (a.second * b.second);
}
pair<double, double> stepLinear(pair<double, double> source,
pair<double, double> dest, double stepSize)
{
double dx = dest.first - source.first;
double dy = dest.second - source.second;
double magnitude = sqrt(dx*dx + dy*dy);
double x = (source.first) + (dx / magnitude) * stepSize;
double y = (source.second) + (dy / magnitude) * stepSize;
return make_pair(x, y);
// cannot handle vertical lines!
}
bool lineSegmentIntersectCircle(double circleRadius,
pair<double, double> circleCenter,
pair<double, double> lineCoeff,
pair<double, double> source,
pair<double, double> dest)
{
double h = circleCenter.first;
double k = circleCenter.second;
double m = lineCoeff.first;
double c = lineCoeff.second;
double x1 = source.first;
double y1 = source.second;
double x2 = dest.first;
double y2 = dest.second;
double centerSourceDist = eucDist(circleCenter, source);
double centerDestDist = eucDist(circleCenter, dest);
double minDist = min(centerSourceDist, centerDestDist);
double maxDist = max(centerSourceDist, centerDestDist);
// cout << "radius of circle: " << circleRadius << endl;
// cout << "minDist: " << minDist << endl;
// cout << "maxDist: " << maxDist << endl;
if ((dotProduct(make_pair(h-x1, k-y1), make_pair(x2-x1, y2-y1)) > 0) &&
(dotProduct(make_pair(h-x2, k-y2), make_pair(x1-x2, y1-y2)) > 0))
{
minDist = abs(m * h - k + c) / sqrt(pow(m, 2) + 1);
}
// cout << "updated minDist: " << minDist << endl;
if (minDist <= circleRadius)
{
// cout << "intersection happened \n";
return true;
}
else
{
// cout << "no intersection \n";
return false;
}
}
}