File tree Expand file tree Collapse file tree 2 files changed +4
-2
lines changed
project/addons/godot_subdiv Expand file tree Collapse file tree 2 files changed +4
-2
lines changed Original file line number Diff line number Diff line change @@ -26,7 +26,7 @@ func _get_preset_name(i):
2626 return "Default"
2727
2828func _get_priority ():
29- return 2
29+ return 0
3030
3131func _get_import_order ():
3232 return IMPORT_ORDER_SCENE
Original file line number Diff line number Diff line change @@ -31,7 +31,9 @@ void TopologyDataImporter::_bind_methods() {
3131
3232TopologyDataImporter::SurfaceVertexArrays::SurfaceVertexArrays (const Array &p_mesh_arrays) {
3333 vertex_array = p_mesh_arrays[Mesh::ARRAY_VERTEX];
34- normal_array = p_mesh_arrays[Mesh::ARRAY_NORMAL];
34+ if (p_mesh_arrays[Mesh::ARRAY_NORMAL].get_type () == Variant::PACKED_VECTOR3_ARRAY) {
35+ normal_array = p_mesh_arrays[Mesh::ARRAY_NORMAL];
36+ }
3537 index_array = p_mesh_arrays[Mesh::ARRAY_INDEX];
3638 if (p_mesh_arrays[Mesh::ARRAY_TEX_UV].get_type () == Variant::PACKED_VECTOR2_ARRAY) {
3739 uv_array = p_mesh_arrays[Mesh::ARRAY_TEX_UV];
You can’t perform that action at this time.
0 commit comments