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[meshlet] use seamless lod for each instance as Nanite-style #4

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teassy000 opened this issue Jul 11, 2024 · 0 comments
Open

[meshlet] use seamless lod for each instance as Nanite-style #4

teassy000 opened this issue Jul 11, 2024 · 0 comments
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todo New feature or request

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@teassy000
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currently, the meshlet's lod follows the mesh, meaning each mesh instance has its own lod. I would like to generate lod for each meshlet in the runtime. This causes the seams and makes the material discontinue.

here's some resource that could help:

Improve support for cluster simplification
zeux/meshoptimizer#704

Cluster-based rendering, Nanite-style (200M triangles in 1ms)
https://www.youtube.com/watch?v=7JEHPvSGaX8

Multiresolution structures for interactive visualization of very large 3D datasets
https://d-nb.info/997062789/34

@teassy000 teassy000 added the todo New feature or request label Jul 11, 2024
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