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Boom.java
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Boom.java
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class Boom here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Boom extends Actor
{
/**
* Act - do whatever the Boom wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
private Earth earth;
private GifImage gif;
private SimpleTimer timer;
public Boom() {
gif = new GifImage("boom.gif");
timer = new SimpleTimer();
timer.mark();
}
public void act()
{
setImage(gif.getCurrentImage());
if (timer.millisElapsed() > 790) {
earth.removeObject(this);
}
}
public void addedToWorld(World world)
{
earth = (Earth) world;
}
}