A World builder with Symfony UX #2624
sblondeau
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Symfony UX Showcase
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That's really impressive! Congratulations, and thanks for sharing it with us! |
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love it. Would there be a benefit using a different method of detecting which element is clicked instead of adding a click/hover action to each one? I would think at minimum the code would be shorter. I was thinking for something like a WYSIWYG editor the client performance might be improved having a single hover/click action and using UIDs on each html entity to figure out which action to perform (display tool menu etc.). |
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Hi !
I am pleased to present my World Builder project. It's a fun concept where I developed a world builder using voxels, inspired by Minecraft. The goal was to use only Symfony UX (Twig and Live components) and no JavaScript.
It is possible to add and remove cubes with different textures.
If you want to fully understand how it was made (only in French), I also have a series of videos where I code it from scratch : Video series (only in French)
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