Relic is a hybrid suite of tools with a central asset repository for digital files.
Relic aims to provide organzational structure and hosting of digital assets created within any software. Specializing in consolidation of sparse abstract assets into intuitive, discoverable, relational, re-usable and practical components.
Relic defines categorization interactively with classification of items and their types consistently. (Ontology Semantics for computer graphics) Presented in a human-readable format for efficient machine and user exchange.
- Relic Server - The communication storage hub for Relic, including the asset catalog, specification, application and plugins.
- Relic Application - The interface for users to interact with the catalog; checking out items into local copies to utilize.
- Relic Plugins - The extension of third-party host applications to author and operate on assets following the specification.
While Relic can be used for these purposes it is not built for them and will not be extended to solve their specific problems:
- Archival or backup.
- Does not preserve all information & metadata
- Asset lifecycle management or version control system.
- It's recommended to implement a dedicated service like ShotGrid. Relic will never contain features for making iterations, versions, scheduling or task assignments.
- A scientific reference.
- Relic's purpose is to be the best balance between as human-readablility, accuracy, usefulness and truth.
- The repositiory will contain uncertified data, assumptions and approximations.