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docs/WebAssembly.md: Add instructions for building Swift SDK for WebA…
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…ssembly

Also update the notes on the relative pointers in WebAssembly to
reflect the current implementation.
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kateinoigakukun committed Sep 17, 2024
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Expand Up @@ -10,20 +10,52 @@ available yet, specifically:
2. While a preview of multi-threading and atomics is available in some browsers and stand-alone
WebAssembly hosts, [the corresponding proposal](https://github.com/WebAssembly/threads/) haven't
formally reached the implementation phase yet.
The multi-threading feature is available in `wasm32-unknown-wasip1-threads` target, but it's not
in `wasm32-unknown-wasi` target.
3. Dynamic linking is not formally specified and tooling for it is not available yet.
* Binary size is a high priority requirement. Since WebAssembly payloads are usually served in browsers,
one wouldn't want end users to download multi-megabyte binaries.

Nevertheless, an early implementation of the WebAssembly target is available [in a separate
fork](https://github.com/SwiftWasm). Here we're describing some decisions that were made while developing
## Building Swift SDK for WebAssembly

The [Swift SDK](https://github.com/swiftlang/swift-evolution/blob/main/proposals/0387-cross-compilation-destinations.md)
for WebAssembly is built using the following command:

```bash
./utils/build-script --build-wasm-stdlib
```

This command will build the Swift compiler for the host platform and then build the Swift standard library
for WebAssembly targets. The resulting Swift SDK `.artifactbundle` will be placed in the `../swift-sdk-generator/Bundles`
directory.

## Building Swift SDK for WebAssembly without building the compiler

Building the Swift compiler is a time-consuming process. If you only want to build the Swift standard library
with pre-built Swift compiler, you can use the following command:

```console
$ SWIFT_TOOLS_PATH=path/to/swift-development-snapshot/usr/bin
$ ./utils/build-script \
--skip-build-llvm \
--skip-build-swift \
--skip-build-cmark \
--build-wasm-stdlib \
--native-swift-tools-path="$SWIFT_TOOLS_PATH" \
--native-clang-tools-path="$SWIFT_TOOLS_PATH" \
--native-llvm-tools-path="$SWIFT_TOOLS_PATH"
```

## Notes on the implementation

Here we're describing some decisions that were made while developing
the implementation.

## Relative Pointers
### Relative Pointers

Relative pointers are used in Swift runtime, but currently it's not feasible to use them for the WebAssembly
target due to the design of WebAssembly and lack of LLVM support. If LLVM supported subtraction relocation
type on WebAssembly like `R_X86_64_PC32` or `X86_64_RELOC_SUBTRACTOR`, this issue can be solved easily.
Relative pointers are used in Swift runtime, but currently it's not feasible to use them for some cases
where the pointee is a function pointer. The reason is that WebAssembly has a separate address space for
functions and data, and the offset bwtween a function and a data pointer cannot be defined. Therefore,
we have to use absolute pointers for function pointers in WebAssembly (see `include/swift/ABI/CompactFunctionPointer.h`
for more details).

Since `R_X86_64_PC32` and `X86_64_RELOC_SUBTRACTOR` are mainly used to generate PIC but WebAssembly doesn't
require PIC because it doesn't support dynamic linking. In addition, the memory space also begins at 0, so
it's unnecessary to relocate at load time. All absolute addresses can be embedded in wasm binary file directly.

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