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Update README.md
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README.md

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@@ -73,7 +73,7 @@ Go to http://localhost:5173.
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- 🧊 **3D**
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- Debug shapes
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- Static mesh
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- Animated mesh
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- Animated mesh: frame based, shader side
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- Static sprite
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- Animated sprite
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- Motion lines
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- Camera orbit
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- Camera WASD
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- Auto mipmap
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- Post rendering (gbuffers: depth/normal/ids)
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- Post rendering: many textures on input like depth/normal/ids
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- Rendering filters
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- Customizable shaders
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@@ -112,18 +112,18 @@ Go to http://localhost:5173.
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- Normal map
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- Env map
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- Toon map
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- Main textures scroll/scale handle
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- Textures scroll: multi-target
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- Animated UV
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- Specular shininess
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- Emissive intensity
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- Normal intensity
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- Facing blending
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- Secondary texture (mix/mul)
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- Secondary texture: with mix/mul blend mode
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- 🌞 **3D Light**
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- Directional light
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- Point lights (max : 64)
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- Spot lights (max: 16)
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- Point lights: 64 lights
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- Spot lights: 16 lights
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- 🖼️ **3D Post-processing**
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- Outline

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