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PrefConnectServers.h
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#if !defined(AFX_PREFCONNECTSERVERS_H__2DEAFAE0_EA73_11D4_ACF2_00A0CC533D52__INCLUDED_)
#define AFX_PREFCONNECTSERVERS_H__2DEAFAE0_EA73_11D4_ACF2_00A0CC533D52__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CGnucleusDoc;
class CAutPrefs;
class CPrefConnectServers : public CPropertyPage
{
DECLARE_DYNCREATE(CPrefConnectServers)
public:
CPrefConnectServers();
~CPrefConnectServers();
//{{AFX_DATA(CPrefConnectServers)
enum { IDD = IDD_PREF_CONNECT_SERVERS };
CListCtrl m_lstServers;
CEdit m_ebPort;
CEdit m_ebHost;
CButton m_btnRemove;
CButton m_btnAdd;
//}}AFX_DATA
//{{AFX_VIRTUAL(CPrefConnectServers)
public:
virtual BOOL OnApply();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
protected:
CGnucleusDoc* m_pDoc;
CAutPrefs* m_autPrefs;
//{{AFX_MSG(CPrefConnectServers)
virtual BOOL OnInitDialog();
afx_msg void OnButtonAdd();
afx_msg void OnButtonRemove();
afx_msg void OnRclickListServers(NMHDR* pNMHDR, LRESULT* pResult);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PREFCONNECTSERVERS_H__2DEAFAE0_EA73_11D4_ACF2_00A0CC533D52__INCLUDED_)