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Ivan Nador
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Merge pull request #45 from superpoweredSDK/v2.7.2
Update to Superpowered v2.7.2
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README.md

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@@ -4,7 +4,7 @@ Superpowered Inc develops the Superpowered Web Audio JavaScript and WebAssembly
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Developers can use Superpowered interactive audio features in JavaScript without the need of building, initializing or even touching WebAssembly or C++.
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For the most up-to-date information, see: https://superpowered.com/js-wasm-overview
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For the most up-to-date information, see: https://docs.superpowered.com/?lang=js
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# JavaScript + WebAssembly
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- Time domain to frequency domain, frequency domain to time domain
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- Time Stretching, Pitch Shifting
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- FFT: complex, real, real-polar
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- Web Audio I/O, support for ScriptProcessorNode, Workers, Worklets and Audio Worklet
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- Web Audio I/O, support for Workers, Worklets and Audio Worklet
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# Demos

dist/Superpowered.js

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dist/superpowered-npm.wasm

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dist/superpowered.wasm

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examples/example_effects/Superpowered.js

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examples/example_effects/main.js

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import './Superpowered.js';
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import { SuperpoweredGlue, SuperpoweredWebAudio } from './Superpowered.js';
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const states = { NOTRUNNING: 'START', INITIALIZING: 'INITIALIZING', RUNNING: 'STOP' }
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examples/example_effects/processor.js

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import './Superpowered.js';
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import { SuperpoweredWebAudio } from './Superpowered.js';
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function calculateFrequency(value, minFreq, maxFreq) {
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if (value > 0.97) return maxFreq;

examples/example_guitardistortion/Superpowered.js

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examples/example_guitardistortion/main.js

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import './Superpowered.js';
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import { SuperpoweredGlue, SuperpoweredWebAudio } from './Superpowered.js';
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var webaudioManager = null; // The SuperpoweredWebAudio helper class managing Web Audio for us.
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var Superpowered = null; // Reference to the Superpowered module.

examples/example_guitardistortion/processor.js

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import './superpowered.min.js';
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import { SuperpoweredWebAudio } from './Superpowered.js';
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class MyProcessor extends SuperpoweredWebAudio.AudioWorkletProcessor {
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// runs after the constructor

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