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Pug plugin for Webpack compiles Pug files to HTML, extracts CSS and JS from their sources specified in Pug.

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Pug plugin for Webpack compiles Pug files to HTML, extracts CSS and JS from their sources specified in Pug

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Pug Plugin enable to use Pug file as entry-point in Webpack. This plugin creates HTML files containing hashed output JS and CSS filenames whose source files are specified in the Pug template.

đź’ˇ Highlights:

  • Pug file is the entry-point for all scripts and styles.
  • Source scripts and styles should be specified directly in Pug.
  • All JS and CSS files will be extracted from their sources specified in Pug.
  • Pug loader has built-in filters: :escape :code :highlight :markdown.

Specify the Pug files in the Webpack entry:

const PugPlugin = require('pug-plugin');
module.exports = {
  entry: {
    // define your Pug files here
    index: './src/views/home/index.pug',  // output dist/index.html
    'route/to/page': './src/views/page/index.pug', // output dist/route/to/page.html
  },
  plugins: [
    new PugPlugin(), // rendering of Pug files defined in Webpack entry
  ],
  module: {
    rules: [
      {
        test: /.pug$/,
        loader: PugPlugin.loader, // Pug loader
      },
    ],
  },
};

Add source scripts and styles directly to Pug using require():

link(href=require('./style.scss') rel='stylesheet')
script(src=require('./main.js') defer='defer')

The generated HTML contains hashed output CSS and JS filenames:

<link href="/assets/css/style.05e4dd86.css" rel="stylesheet">
<script src="/assets/js/main.f4b855d8.js" defer="defer"></script>

Contents


  1. Install and Quick start
  2. Features
  3. Plugin options
  4. Loader options
  5. Usage examples
  6. Recipes
  7. Demo sites

Features

  • Pug file is entry-point for all resources (styles, scripts)
  • compiles HTML files from Pug files defined in Webpack entry
  • extracts CSS from source style loaded in Pug via a link tag
  • extracts JS from source script loaded in Pug via a script tag
  • generated HTML contains hashed CSS and JS output filenames
  • resolves source files of URLs in CSS and extract resolved resources to output path
    not need more additional plugin such as resolve-url-loader
  • support the auto publicPath
  • support the module types asset/resource asset/inline asset
  • inline CSS in HTML
  • inline JavaScript in HTML
  • inline image as base64 encoded data-URL for PNG, JPG, etc. in HTML and CSS
  • inline SVG as SVG tag in HTML
  • inline SVG as utf-8 data-URL in CSS
    background: url('./icons/iphone.svg') // CSS: url("data:image/svg+xml,<svg>...</svg>")
  • enable/disable extraction of comments to *.LICENSE.txt file
  • support the postprocess for modules to handle the extracted content
  • support the responsive-loader, see docs and usage example

Just one Pug plugin replaces the functionality of many plugins and loaders used with Pug:

Package Features
html-webpack-plugin extract HTML and save in a file
mini-css-extract-plugin extract CSS and save in a file
webpack-remove-empty-scripts remove empty JS files generated by the mini-css-extract-plugin
pug-loader the Pug loader is already included in the Pug plugin
style-loader inject CSS into the DOM
resolve-url-loader resolve url in CSS
svg-url-loader encode SVG data-URL as utf8
posthtml-inline-svg inline SVG icons in HTML

Warning

Don't use the pug-plugin together with html-webpack-plugin and mini-css-extract-plugin.
The pug-plugin is designed to replace these plugins to make Pug easier to use and faster to compile.

Install and Quick start

Install the pug-plugin:

npm install pug-plugin --save-dev

Install additional packages for styles:

npm install css-loader sass sass-loader --save-dev

Change your webpack.config.js according to the following minimal configuration:

const path = require('path');
const PugPlugin = require('pug-plugin');

module.exports = {
  output: {
    path: path.join(__dirname, 'dist/'),
    publicPath: '/',
  },

  entry: {
    // define Pug files here
    index: './src/views/index.pug', // => dist/index.html
    'pages/about': './src/views/about/index.pug', // => dist/pages/about.html
    // ...
  },

  plugins: [
    new PugPlugin({
      pretty: true, // formatting HTML, useful for development mode
      js: {
        // output filename of extracted JS file from source script
        filename: 'assets/js/[name].[contenthash:8].js',
      },
      css: {
        // output filename of extracted CSS file from source style
        filename: 'assets/css/[name].[contenthash:8].css',
      },
    }),
  ],

  module: {
    rules: [
      {
        test: /\.pug$/,
        loader: PugPlugin.loader, // Pug loader
      },
      {
        test: /\.(css|sass|scss)$/,
        use: ['css-loader', 'sass-loader'],
      },
    ],
  },
};

Note

  • The key of entry object is an output file w/o extension .html, relative by output path.
  • The default output.path is path.join(__dirname, 'dist').
  • The default output.publicPath is auto, recommended to use the server-relative '/' path.
  • The default JS output filename is [name].js, where the [name] is the base filename of a source file.
  • The default CSS output filename is [name].css, where the [name] is the base filename of a source file.

Add source styles and scripts using require() directly in a Pug file, e.g. src/views/index.pug:

html
  head
    //- add styles in head
    link(href=require('./style.scss') rel='stylesheet')
  body
    h1 Hello Pug!
    
    //- add scripts at last position in body
    script(src=require('./main.js'))

The generated HTML:

<html>
  <head>
    <link href="/assets/css/style.f57966f4.css" rel="stylesheet">
  </head>
  <body>
    <h1>Hello Pug!</h1>
    <script src="/assets/js/main.b855d8f4.js"></script>
  </body>
</html>

Warning

  • Don't define scripts and styles in the Webpack entry. Use require() to load source files in Pug.
  • Don't import styles in JavaScript.
  • Don't use html-webpack-plugin to render Pug files in HTML. The Pug plugin compiles the files defined in the Webpack entry.
  • Don't use mini-css-extract-plugin to extract CSS from styles. The Pug plugin extract CSS from styles required in Pug.

Plugin options

enabled

Type: boolean Default: true
Enable/disable the plugin.

verbose

Type: boolean Default: false
Display the file information at processing.

pretty

Type: boolean Default: false
Pretty formatting the resulting HTML. Use this option for debugging only. For production build should be disabled. This option only works for Pug files defined in the Webpack entry.

const PugPlugin = require('pug-plugin');
module.exports = {
  plugins: [
    new PugPlugin({
      pretty: true, // enable formatting of HTML
    }),
  ],
};

Warning️

The pretty option of the pug-loader is deprecated, therefore use the pretty option in pug-plugin.

test

Type: RegExp Default: /\.pug$/
The test option allows Ń‚Đľ handel only those resources that match their source filename. For example, save all extracted svg files from fonts/ to the separate output directory:

const PugPlugin = require('pug-plugin');
module.exports = {
  plugins: [
    new PugPlugin({
      modules: [
        {
          test: /fonts\/.+\.svg$/,
          outputPath: path.join(__dirname, 'dist/some/other/path/'),
        },
      ],
    }),
  ],
};

sourcePath

Type: string Default: webpack.options.context
The absolute path to sources.

outputPath

Type: string Default: webpack.options.output.path
The output directory for processed file. This directory can be relative by webpack.options.output.path or absolute.

filename

Type: string | Function Default: webpack.output.filename || '[name].html'
The name of output file.

  • If type is string then following substitutions (see output.filename for chunk-level) are available in template string:
    • [id] The ID of the chunk.
    • [name] Only filename without extension or path.
    • [contenthash] The hash of the content.
    • [contenthash:nn] The nn is the length of hashes (defaults to 20).
  • If type is Function then following arguments are available in the function:
    • @param {PathData} pathData has the useful properties (see the type PathData):
      • pathData.filename the full path to source file
      • pathData.chunk.name the name of entry key
    • @param {AssetInfo} assetInfo Mostly this object is empty.
    • @return {string} The name or template string of output file.

modules

Type: ModuleOptions[] Default: []
The array of objects of type ModuleOptions to separately handles of different file types.
The description of @property see by Pug plugin options.

/**
 * @typedef {Object} ModuleOptions
 * @property {boolean} enabled
 * @property {boolean} verbose
 * @property {RegExp} test
 * @property {string} sourcePath
 * @property {string} outputPath
 * @property {string | function(PathData, AssetInfo): string} filename
 * @property {function(string, ResourceInfo, Compilation): string | null} postprocess
 */

css

Type: ModuleOptions
Default properties:

{
  test: /\.(css|scss|sass|less|styl)$/,
  enabled: true,
  verbose: false,
  filename: '[name].css',
  outputPath: null,
}

The filename property see by filename option. The outputPath property see by outputPath option.

The option to extract CSS from a style source file loaded in the Pug tag link using require():

link(href=require('./style.scss') rel='stylesheet')

Warning

Don't import source styles in JavaScript! Styles must be loaded directly in Pug.

The default CSS output filename is [name].css. You can specify your own filename using webpack filename substitutions:

const PugPlugin = require('pug-plugin');
module.exports = {
  plugins: [
    new PugPlugin({
      css: {
        filename: 'assets/css/[name].[contenthash:8].css',
      },
    }),
  ],
};

The [name] is the base filename of a loaded style. For example, if source file is style.scss, then output filename will be assets/css/style.1234abcd.css.
If you want to have a different output filename, you can use the filename options as the function.

Warning

Don't use mini-css-extract-plugin, style-loader, resolve-url-loader, they are not required more.
The pug-plugin resolves all resource URLs in CSS and extracts CSS much faster than others.

js

Type: Object
Default properties:

{
  verbose: false,
  filename: '[name].js', 
  outputPath: null,
}

The filename property see by filename option. The outputPath property see by outputPath option.

Note

  • the extract js module is always enabled
  • the test property not exist because all required scripts are automatically detected

The option to extract JS from a script source file loaded in the Pug tag script using require():

script(src=require('./main.js'))

The default JS output filename is [name].js. You can specify your own filename using webpack filename substitutions:

const PugPlugin = require('pug-plugin');
module.exports = {
  plugins: [
    new PugPlugin({
      js: {
        filename: 'assets/js/[name].[contenthash:8].js',
      },
    }),
  ],
};

The [name] is the base filename of a loaded script. For example, if source file is main.js, then output filename will be assets/js/main.1234abcd.js.
If you want to have a different output filename, you can use the filename options as the function.

extractComments

Type: boolean Default: false
Enable / disable extraction of comments to *.LICENSE.txt file.

When using splitChunks optimization for node modules containing comments, Webpack extracts those comments into a separate text file. By default, the plugin don't create such unwanted text files. But if you want to extract files like *.LICENSE.txt, set this option to true:

const PugPlugin = require('pug-plugin');
module.exports = {
  plugins: [
    new PugPlugin({
      extractComments: true,
    }),
  ],
};

postprocess

Type: Function Default: null
The post process for extracted content from compiled entry. The following parameters are available in the function:

  • @param {string} content The content of compiled entry.
  • @param {ResourceInfo} info The info of current asset.
  • @param {webpack Compilation} compilation The Webpack compilation object.
  • @return {string | null} Return string content to save to output directory.
    If return null then the compiled content of the entry will be ignored, and will be saved original content compiled as JS module. Returning null can be useful for debugging to see the source of the compilation of the Webpack loader.
/**
 * @typedef {Object} ResourceInfo
 * @property {boolean} [verbose = false] Whether information should be displayed.
 * @property {boolean} isEntry True if is the asset from entry, false if asset is required from pug.
 * @property {string | (function(PathData, AssetInfo): string)} filename The filename template or function.
 * @property {string} sourceFile The absolute path to source file.
 * @property {string} outputPath The absolute path to output directory of asset.
 * @property {string} assetFile The output asset file relative by outputPath.
 */

Loader options

The Pug plugin contain the pug-loader. Complete description see under pug-loader options.

method

Type: string Default: render

Note

The default method of pug-loader is compile, but using the pug-plugin the default loader method is render, because the plugin renders Pug to static HTML and this method is fastest.

Method render

The render method renders Pug into HTML at compile time and exports the HTML as a string.

Add to Webpack config the module rule:

const PugPlugin = require('pug-plugin');
module.exports = {
  // ...
  module: {
    rules: [
      {
        test: /\.pug$/,
        loader: PugPlugin.loader, // default method is 'render'
      },
    ],
  },
};

See the example code.

Method compile

The compile method compiles Pug into a template function and in JavaScript can be called with variables to render into HTML at runtime.

To use the render method for rendering Pug from the Webpack entry and the compile method in JavaScript, use the oneOf Webpack rule:

const PugPlugin = require('pug-plugin');
module.exports = {
  // ...
  module: {
    rules: [
      {
        test: /\.pug$/,
        oneOf: [
          // import Pug in JavaScript/TypeScript as template function
          {
            issuer: /\.(js|ts)$/, // match scripts where Pug is used
            loader: PugPlugin.loader,
            options: {
              method: 'compile', // compile Pug into template function
            },
          },
          // render Pug from Webpack entry into static HTML
          {
            loader: PugPlugin.loader, // default method is 'render'
          },
        ],
      },
    ],
  },
};

See the example code.


Usage examples

Using JS, SCSS, images and fonts with Pug

The simple example of resolving the asset resources via require() in Pug and via url() in scss.

The Webpack config:

const PugPlugin = require('pug-plugin');
module.exports = {
  entry: {
    // define all Pug files here
    index: './src/pages/home/index.pug',
  },

  output: {
    path: path.join(__dirname, 'dist/'),
    publicPath: '/',
  },
  
  resolve: {
    alias: {
      // use alias to avoid relative paths like `./../../images/`
      Images: path.join(__dirname, './src/images/'),
      Fonts: path.join(__dirname, './src/fonts/')
    }
  },

  plugins: [
    new PugPlugin({
      js: {
        // output filename of extracted JS file from source script
        filename: 'assets/js/[name].[contenthash:8].js',
      },
      css: {
        // output filename of extracted CSS file from source style
        filename: 'assets/css/[name].[contenthash:8].css',
      },
    }),
  ],

  module: {
    rules: [
      {
        test: /\.pug$/,
        loader: PugPlugin.loader,
      },
      {
        test: /\.(css|sass|scss)$/,
        use: ['css-loader', 'sass-loader']
      },
      {
        test: /\.(png|jpg|jpeg|ico)/,
        type: 'asset/resource',
        generator: {
          // output filename of images
          filename: 'assets/img/[name].[hash:8][ext]',
        },
      },
      {
        test: /\.(woff|woff2|eot|ttf|otf|svg)$/i,
        type: 'asset/resource',
        generator: {
          // output filename of fonts
          filename: 'assets/fonts/[name][ext][query]',
        },
      },
    ],
  },
};

The Pug template ./src/pages/home/index.pug:

html
  head
    link(rel="icon" type="image/png" href=require('Images/favicon.png'))
    link(href=require('./style.scss') rel='stylesheet')
  body
    .header Here is the header with background image
    h1 Hello Pug!
    img(src=require('Images/pug-logo.jpg') alt="pug logo")
    script(src=require('./main.js'))

The source script ./src/pages/home/main.js

console.log('Hello Pug!');

The source styles ./src/pages/home/style.scss

// Pug plugin can resolve styles in node_modules. 
// The package 'material-icons' must be installed in packages.json.
@use 'material-icons'; 

// Resolve the font in the directory using the Webpack alias.
@font-face {
  font-family: 'Montserrat';
  src: url('Fonts/Montserrat/Montserrat-Regular.woff2'); // pug-plugin can resolve url
  ...
}

body {
  font-family: 'Montserrat', serif;
}

.header {
  background-image: url('Images/header.png'); // pug-plugin can resolve url
  ...
}

Note

The Pug plugin can resolve an url (as relative path, with alias, from node_modules) without requiring source-maps. Do not need additional loader such as resolve-url-loader.

The generated CSS dist/assets/css/style.f57966f4.css:

/*
 * All styles of npm package 'material-icons' are included here.
 * The imported fonts from `node_modules` will be coped in output directory. 
 */
@font-face {
  font-family: "Material Icons";
  src: 
      url(/assets/fonts/material-icons.woff2) format("woff2"),
      url(/assets/fonts/material-icons.woff) format("woff");
  ...
}
.material-icons {
  font-family: "Material Icons";
  ...
}

/* 
 * Fonts from local directory. 
 */
@font-face {
  font-family: 'Montserrat';
  src: url(/assets/fonts/Montserrat-Regular.woff2);
  ...
}

body {
  font-family: 'Montserrat', serif;
}

.header {
  background-image: url(/assets/img/header.4fe56ae8.png);
  ...
}

Note

All resolved files will be coped to the output directory, so no additional plugin is required, such as copy-webpack-plugin.

The generated HTML dist/index.html contains the hashed output filenames of the required assets:

<html>
  <head>
    <link rel="stylesheet" href="/assets/css/style.f57966f4.css">
  </head>
  <body>
    <div class="header">Here is the header with background image</div>
    <h1>Hello Pug!</h1>
    <img src="/assets/img/pug-logo.85e6bf55.jpg" alt="pug logo">
    <script src="/assets/js/main.b855d8f4.js"></script>
  </body>
</html>

All this is done by one Pug plugin, without additional plugins and loaders. To save build time, to keep your Webpack config clear and clean, just use this plugin.


Using Pug in JavaScript with render method

./webpack.config.js

const path = require('path');
const PugPlugin = require('pug-plugin');
module.exports = {
  output: {
    path: path.join(__dirname, 'dist/'),
  },
  entry: {
    index: './src/index.pug' // => dist/index.html
  },
  plugins: [
    new PugPlugin({
      js: {
        filename: '[name].[contenthash:8].js',
      },
    }),
  ],
  module: {
    rules: [
      {
        test: /\.pug$/,
        loader: PugPlugin.loader,
      },
    ],
  },
};

./src/index.pug

html
  head
  body
    h1 Hello Pug!
    #js-component-container
    script(src=require('./component.js'))

./src/component.pug

.component
  h1 Title
  p The teaser.

./src/component.js

import componentHtml from './component.pug';
const containerElm = document.getElementById('js-component-container');
containerElm.innerHTML = componentHtml;

The componentHtml contain rendered HTML string:

<div class="component">
  <h1>Title</h1>
  <p>The teaser.</p>
</div>

The generated ./dist/index.html:

<html>
  <head></head>
  <body>
    <h1>Hello Pug!</h1>
    <div id="js-component-container">
      <!-- The Pug component inserted in JavaScript -->
      <div class="component">
        <h1>Title</h1>
        <p>The teaser.</p>
      </div>
    </div>
    <script src='component.b855d8f4.js'></script>
  </body>
</html>

Using Pug in JavaScript with compile method

./webpack.config.js

const path = require('path');
const PugPlugin = require('pug-plugin');
module.exports = {
  output: {
    path: path.join(__dirname, 'dist/'),
  },
  entry: {
    index: './src/index.pug' // => dist/index.html
  },
  plugins: [
    new PugPlugin({
      js: {
        filename: '[name].[contenthash:8].js',
      },
    }),
  ],
  module: {
    rules: [
      {
        test: /\.pug$/,
        oneOf: [
          // import Pug in JavaScript/TypeScript as template function
          {
            issuer: /\.(js|ts)$/,
            loader: PugPlugin.loader,
            options: {
              method: 'compile',
            },
          },
          // render Pug from Webpack entry into static HTML
          {
            loader: PugPlugin.loader,
          },
        ],
      },
    ],
  },
};

./src/index.pug

html
  head
  body
    h1 Hello Pug!
    #js-component-container
    script(src=require('./component.js'))

./src/component.pug with variables

.component
  h1 #{title}
  p #{teaser}

./src/component.js

import componentTmpl from './component.pug';
const componentHtml = componentTmpl({
  title: 'My component',
  teaser: 'My teaser.'
});
const containerElm = document.getElementById('js-component-container');
containerElm.innerHTML = componentHtml;

The componentTmpl contain the template function. The componentHtml contain rendered HTML string with passed data at runtime:

<div class="component">
  <h1>My component</h1>
  <p>My teaser.</p>
</div>

The generated ./dist/index.html:

<html>
  <head></head>
  <body>
    <h1>Hello Pug!</h1>
    <div id="js-component-container">
      <!-- The Pug component with variables passed in JavaScript -->
      <div class="component">
        <h1>My component</h1>
        <p>My teaser.</p>
      </div>
    </div>
    <script src='component.b855d8f4.js'></script>
  </body>
</html>

Recipes

Keep the source folder structure in output directory for individual Pug files

There are two ways to keep/change the output filename for Pug files:

  • use the Webpack entry key as unique path to output file
  • use the Webpack entry as object with filename property as a Function like keepPugFolderStructure() in the example below
const path = require('path');
const PugPlugin = require('pug-plugin');

const sourcePath = path.join(__dirname, 'src');               // => /path/to/src

const keepPugFolderStructure = (pathData) => {
  const sourceFile = pathData.filename;                       // => /path/to/src/pages/about.pug
  const relativeFile = path.relative(sourcePath, sourceFile); // => pages/about.pug
  const { dir, name } = path.parse(relativeFile);             // dir: 'pages', name: 'about'
  return `${dir}/${name}.html`;                               // => dist/pages/about.html
};

module.exports = {
  entry: {
    index: './src/index.pug', // dist/index.html
    'pages/contact': './src/pages/contact/index.pug', // dist/pages/contact.html
    // any unique key, not used to generate the output filename
    page001: {
      import: './src/pages/about.pug',
      filename: keepPugFolderStructure, // => dist/pages/about.html
    },
  },

  plugins: [new PugPlugin()],

  module: {
    rules: [
      {
        test: /\.(pug)$/,
        loader: PugPlugin.loader,
      },
    ],
  },
};

Keep the source folder structure in output directory for all Pug files

To keep/change the output filename for all Pug files, use the filename option of the Pug plugin as a Function like keepPugFolderStructure() in the example:

const path = require('path');
const PugPlugin = require('pug-plugin');

const sourcePath = path.join(__dirname, 'src');               // => /path/to/src

const keepPugFolderStructure = (pathData) => {
  const sourceFile = pathData.filename;                       // => /path/to/src/pages/about.pug
  const relativeFile = path.relative(sourcePath, sourceFile); // => pages/about.pug
  const { dir, name } = path.parse(relativeFile);             // dir: 'pages', name: 'about'
  return `${dir}/${name}.html`;                               // => dist/pages/about.html
};

module.exports = {
  entry: {
    // Note: each key must be unique, not used to generate the output filename.
    // The output filename will be generated by source filename via the keepPugFolderStructure().
    page001: './src/index.pug', // => dist/index.html
    page002: './src/pages/about.pug', // => dist/pages/about.html
    page003: './src/pages/contact/index.pug', // => dist/pages/contact/index.html
  },

  plugins: [
    new PugPlugin({
      // use the function to dynamic generate output filenames for all Pug files defined in the entry
      filename: keepPugFolderStructure,
    }),
  ],

  module: {
    rules: [
      {
        test: /\.(pug)$/,
        loader: PugPlugin.loader,
      },
    ],
  },
};

Keep the source folder structure in output directory for all fonts

To keep/change the output filename for all asset resources, like fonts, use the generator.filename as a Function, for example:

const path = require('path');
const PugPlugin = require('pug-plugin');

const sourceDirname = 'src/';

module.exports = {
  module: {
    rules: [
      {
        test: /\.(woff|woff2|svg|eot|ttf|otf)$/,
        include: /[\\/]fonts[\\/]/, // match SVG font only from '/fonts/' directory
        type: 'asset/resource',
        generator: {
          filename: (pathData) => {
            const { dir } = path.parse(pathData.filename); // the filename is relative path by project
            const outputPath = dir.replace(sourceDirname, '');
            return outputPath + '/[name][ext]';
          },
        },
      },
    ],
  },
};

The source font files:

src/assets/fonts/OpenSans/open-sans-italic.svg
src/assets/fonts/OpenSans/open-sans-regular.svg

The font files in output dist/ directory will have original folder structure:

dist/assets/fonts/OpenSans/open-sans-italic.svg
dist/assets/fonts/OpenSans/open-sans-regular.svg

Using JS and CSS for browser from module in Pug

Many node modules specify compiled bundles for the browser in fields of its own package.json.

For example, the material-icons use the field browser for compiled CSS file. The bootstrap use the main field for compiled JS and the style field for CSS.

You can specify only module name, Pug plugin automatically resolves files for script and style:

link(href=require('bootstrap') rel='stylesheet') // bootstrap/dist/css/bootstrap.css
script(src=require('bootstrap'))                 // bootstrap/dist/js/bootstrap.js

If you need to load a specific version of a file, use the path to that file, for example:

link(href=require('bootstrap/dist/css/bootstrap.rtl.css') rel='stylesheet')
script(src=require('bootstrap/dist/js/bootstrap.bundle.js'))

Warning

Don't use a relative path to node_modules, like ../../../node_modules/bootstrap. The Pug plugin resolves node modules by their name.

Import style from module in SCSS

Pug plugin can resolve styles in node_modules.

Note

Pug plugin resolves styles much fasted than the resolve-url-loader and don't require to use the source map in sass-loader.

@use 'MODULE_NAME/path/to/style';

Important: the file extension, e.g. .scss, .css, must be omitted.

Example how to import source styles of material-icons:

// import styles from installed module `material-icons`
@use 'material-icons';

// define short class name
.mat-icon {
  @extend .material-icons-outlined;
}

Usage of the icon home in Pug:

.mat-icon home

Example how to import the style theme tomorrow of the prismjs module:

// import default prismjs styles from installed module `prismjs`
@use 'prismjs/themes/prism-tomorrow.min';

Note

Use the @use instead of @import, because it is deprecated.

Inline CSS in HTML

Webpack config rule for styles

{
  test: /\.(css|sass|scss)$/,
  use: ['css-loader', 'sass-loader'],
},

For example, the style.scss

$color: crimson;
h1 {
  color: $color;
}

Add the ?inline query to the source filename which you want to inline:

html
  head
    //- load style as file
    link(href=require('./main.scss') rel='stylesheet')
    //- inline style
    style=require('./style.scss?inline')
  body
    h1 Hello World!

The generated HTML contains inline CSS already processed via Webpack:

<html>
  <head>
    <link href="assets/css/main.05e4dd86.css" rel="stylesheet">
    <style>
      h1 {
        color: crimson;
      }
    </style>
  </head>
  <body>
    <h1>Hello Pug!</h1>
  </body>
</html>

Note

To enable source map in inline CSS set the Webpack option devtool: 'source-map'.

How to inline JS in HTML

For example, the main.js:

console.log('Hello JS!');

Add the ?inline query to the source filename which you want to inline:

html
  head
    //- load script as file
    script(src=require('./main.js'))
    //- inline script
    script=require('./main.js?inline')
  body
    h1 Hello World!

The generated HTML contains inline JS already compiled via Webpack:

<html>
  <head>
    <script src="assets/js/main.992ba657.js" defer="defer"></script>
    <script>
      (()=>{"use strict";console.log("Hello JS!")})();
    </script>
  </head>
  <body>
    <h1>Hello World!</h1>
  </body>
</html>

How to use @import url() in CSS

Warning

Don't use @import in CSS. It's very bad practice.

Bad example:
main.css

@import 'path/to/style.css';

Pug plugin not support handling of @import url in CSS. Imported url will be passed 1:1 into resulting CSS. The problem: defaults, css-loader handles @import at-rule, which causes an issue in the Pug plugin. To avoid this problem add the import: false option to css-loader to disable handling of @import at-rule in CSS:

{
  test: /.(css)$/i,
  use: [
    {
      loader: 'css-loader',
      options: {
        import: false, // pass @import url as is
      },
    },
  ],
},

Note

Because imported in CSS files are not handled, these files need to be manually copied to a dist folder using the copy-webpack-plugin.

How to config splitChunks

Webpack tries to split every entry file, include template files, which completely breaks the compilation process in the plugin.

To avoid this issue, you must specify which scripts should be split, using optimization.splitChunks.cacheGroups:

module.exports = {
  optimization: {
    splitChunks: {
      cacheGroups: {
        scripts: {
          test: /\.(js|ts)$/,
          chunks: 'all',
        },
      },
    },
  },
};

Note

In the test option must be specified all extensions of scripts which should be split.

See details by splitChunks.cacheGroups.

For example, in a template are used the scripts and styles from node_modules:

html
  head
    link(href=require('bootstrap/dist/css/bootstrap.min.css') rel='stylesheet')
    script(src=require('bootstrap/dist/js/bootstrap.min.js') defer)
  body
    h1 Hello Pug!
    script(src=require('./main.js'))

In this use case the optimization.cacheGroups.{cacheGroup}.test option must match exactly only JS files from node_modules:

module.exports = {
  optimization: {
    runtimeChunk: 'single',
    splitChunks: {
      cacheGroups: {
        vendor: {
          test: /[\\/]node_modules[\\/].+\.(js|ts)$/, // use exactly this Regexp
          name: 'vendor',
          chunks: 'all',
        },
      },
    },
  },
};

Warning

Splitting CSS to many chunk is principal impossible. Splitting works only for JS files. If you use vendor styles in your style file, e.g.:

style.scss

@use "bootstrap/scss/bootstrap";
body {
  color: bootstrap.$primary;
}

Then vendor styles will not be saved to a separate file, because sass-loader generates one CSS bundle code. Therefore vendor styles should be loaded in a template separately.

Warning

If you will to use the test as /[\\/]node_modules[\\/], without extension specification, then Webpack concatenates JS code together with CSS in one file, because Webpack can't differentiate CSS module from JS module, therefore you MUST match only JS files.

If you want save module styles separate from your styles, then load them in a template separately:

html
  head
    //- require module styles separately:
    link(href=require('bootstrap/dist/css/bootstrap.min.css') rel='stylesheet')
    //- require your styles separately:
    link(href=require('./style.scss') rel='stylesheet')
  body
    h1 Hello Pug!
    script(src=require('./main.js'))

How to split multiple node modules and save under own names

If you use many node modules and want save each module to separate file then use optimization.cacheGroups.{cacheGroup}.name as function.

For example, many node modules are imported in the script.js:

import { Button } from 'bootstrap';
import _, { map } from 'underscore';
// ...

Then, use the optimization.splitChunks.cacheGroups.{cacheGroup}.name as following function:

const path = require('path');
const PugPlugin = require('pug-plugin');

module.exports = {
  output: {
    path: path.join(__dirname, 'dist/'),
  },
  plugins: [
    new PugPlugin({
      js: {
        filename: 'js/[name].[contenthash:8].js',
      },
    }),
  ],
  optimization: {
    runtimeChunk: 'single',
    splitChunks: {
      chunks: 'all',
      minSize: 10000, // extract modules bigger than 10KB, defaults is 30KB
      cacheGroups: {
        vendor: {
          test: /[\\/]node_modules[\\/].+\.(js|ts)$/, // split JS only, ignore CSS modules
          // save chunk under a name
          name(module, chunks, groupName) {
            const moduleName = module.resourceResolveData.descriptionFileData.name.replace('@', '');
            return `${groupName}.${moduleName}`;
          },
        },
      },
    },
  },
};

The split files will be saved like this:

dist/js/npm.popperjs/core.f96a1152.js <- the `popperjs/core` used in bootstrap will be extracted too
dist/js/npm.bootstrap.f69a4e44.js
dist/js/npm.underscore.4e44f69a.js
dist/js/runtime.9cd0e0f9.js <- common runtime code
dist/js/script.3010da09.js

HMR live reload

To enable live reload by changes any file add in the Webpack config the devServer option:

module.exports = {
  // enable HMR with live reload
  devServer: {
    static: {
      directory: path.join(__dirname, 'dist'),
    },
    watchFiles: {
      paths: ['src/**/*.*'],
      options: {
        usePolling: true,
      },
    },
  },
};

Note

Live reload works only if in Pug used a JS file. If your Pug template has not a JS, then create one empty JS file, e.g. hmr.js and add it in Pug for development mode only:

if isDev
  script(src=require('./hmr.js'))

Where isDev is the passed variable from Webpack config.

To pass global variables into all Pug files, add a variable in the data option of PugPlugin.loader:

const isDev = process.env.NODE_ENV === 'development';

module.exports = {
  mode: isDev ? 'development' : 'production',
  module: {
    rules: [
      {
        test: /\.pug$/,
        loader: PugPlugin.loader,
        options: {
          data: {
            isDev, // pass global variable into all Pug files
          }
        },
      },
    ],
  },
};

Testing

npm run test will run the unit and integration tests.
npm run test:coverage will run the tests with coverage.

Also See

License

ISC

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Pug plugin for Webpack compiles Pug files to HTML, extracts CSS and JS from their sources specified in Pug.

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  • Pug 9.4%
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  • CSS 2.5%