Pug Plugin enable to use Pug file as entry-point in Webpack. This plugin creates HTML files containing hashed output JS and CSS filenames whose source files are specified in the Pug template.
đź’ˇ Highlights:
- Pug file is the entry-point for all scripts and styles.
- Source scripts and styles should be specified directly in Pug.
- All JS and CSS files will be extracted from their sources specified in Pug.
- Pug loader has built-in filters:
:escape
:code
:highlight
:markdown
.
Specify the Pug files in the Webpack entry:
const PugPlugin = require('pug-plugin');
module.exports = {
entry: {
// define your Pug files here
index: './src/views/home/index.pug', // output dist/index.html
'route/to/page': './src/views/page/index.pug', // output dist/route/to/page.html
},
plugins: [
new PugPlugin(), // rendering of Pug files defined in Webpack entry
],
module: {
rules: [
{
test: /.pug$/,
loader: PugPlugin.loader, // Pug loader
},
],
},
};
Add source scripts and styles directly to Pug using require()
:
link(href=require('./style.scss') rel='stylesheet')
script(src=require('./main.js') defer='defer')
The generated HTML contains hashed output CSS and JS filenames:
<link href="/assets/css/style.05e4dd86.css" rel="stylesheet">
<script src="/assets/js/main.f4b855d8.js" defer="defer"></script>
- Install and Quick start
- Features
- Plugin options
- Loader options
- Usage examples
- Recipes
- How to inline CSS in HTML
- How to inline JS in HTML
- How to keep the source folder structure in output directory for individual Pug files
- How to keep the source folder structure in output directory for all Pug files
- How to keep the source folder structure in output directory for all resources like fonts
- How to load JS and CSS for browser from
node_modules
in Pug - How to import style from
node_module
in SCSS - How to use @import url() in CSS
- How to config
splitChunks
- How to split multiple node modules and save under own names
- How to use HMR live reload
- Demo sites
- Pug file is entry-point for all resources (styles, scripts)
- compiles HTML files from Pug files defined in Webpack entry
- extracts CSS from source style loaded in Pug via a
link
tag - extracts JS from source script loaded in Pug via a
script
tag - generated HTML contains hashed CSS and JS output filenames
- resolves source files of URLs in CSS and extract resolved resources to output path
not need more additional plugin such as resolve-url-loader - support the
auto
publicPath - support the module types
asset/resource
asset/inline
asset
inline CSS
in HTMLinline JavaScript
in HTMLinline image
asbase64 encoded
data-URL for PNG, JPG, etc. in HTML and CSSinline SVG
as SVG tag in HTMLinline SVG
asutf-8
data-URL in CSSbackground: url('./icons/iphone.svg') // CSS: url("data:image/svg+xml,<svg>...</svg>")
- enable/disable extraction of comments to
*.LICENSE.txt
file - support the
postprocess
for modules to handle the extracted content - support the responsive-loader, see docs and usage example
Just one Pug plugin replaces the functionality of many plugins and loaders used with Pug:
Package | Features |
---|---|
html-webpack-plugin | extract HTML and save in a file |
mini-css-extract-plugin | extract CSS and save in a file |
webpack-remove-empty-scripts | remove empty JS files generated by the mini-css-extract-plugin |
pug-loader | the Pug loader is already included in the Pug plugin |
style-loader | inject CSS into the DOM |
resolve-url-loader | resolve url in CSS |
svg-url-loader | encode SVG data-URL as utf8 |
posthtml-inline-svg | inline SVG icons in HTML |
Warning
Don't use the
pug-plugin
together withhtml-webpack-plugin
andmini-css-extract-plugin
.
Thepug-plugin
is designed to replace these plugins to make Pug easier to use and faster to compile.
Install the pug-plugin
:
npm install pug-plugin --save-dev
Install additional packages for styles:
npm install css-loader sass sass-loader --save-dev
Change your webpack.config.js
according to the following minimal configuration:
const path = require('path');
const PugPlugin = require('pug-plugin');
module.exports = {
output: {
path: path.join(__dirname, 'dist/'),
publicPath: '/',
},
entry: {
// define Pug files here
index: './src/views/index.pug', // => dist/index.html
'pages/about': './src/views/about/index.pug', // => dist/pages/about.html
// ...
},
plugins: [
new PugPlugin({
pretty: true, // formatting HTML, useful for development mode
js: {
// output filename of extracted JS file from source script
filename: 'assets/js/[name].[contenthash:8].js',
},
css: {
// output filename of extracted CSS file from source style
filename: 'assets/css/[name].[contenthash:8].css',
},
}),
],
module: {
rules: [
{
test: /\.pug$/,
loader: PugPlugin.loader, // Pug loader
},
{
test: /\.(css|sass|scss)$/,
use: ['css-loader', 'sass-loader'],
},
],
},
};
Note
- The key of
entry
object is an output file w/o extension.html
, relative by output path.- The default
output.path
ispath.join(__dirname, 'dist')
.- The default
output.publicPath
isauto
, recommended to use the server-relative'/'
path.- The default JS output filename is
[name].js
, where the[name]
is the base filename of a source file.- The default CSS output filename is
[name].css
, where the[name]
is the base filename of a source file.
Add source styles and scripts using require()
directly in a Pug file, e.g. src/views/index.pug
:
html
head
//- add styles in head
link(href=require('./style.scss') rel='stylesheet')
body
h1 Hello Pug!
//- add scripts at last position in body
script(src=require('./main.js'))
The generated HTML:
<html>
<head>
<link href="/assets/css/style.f57966f4.css" rel="stylesheet">
</head>
<body>
<h1>Hello Pug!</h1>
<script src="/assets/js/main.b855d8f4.js"></script>
</body>
</html>
Warning
- Don't define scripts and styles in the Webpack entry. Use
require()
to load source files in Pug.- Don't import styles in JavaScript.
- Don't use
html-webpack-plugin
to render Pug files in HTML. The Pug plugin compiles the files defined in the Webpack entry.- Don't use
mini-css-extract-plugin
to extract CSS from styles. The Pug plugin extract CSS from styles required in Pug.
Type: boolean
Default: true
Enable/disable the plugin.
Type: boolean
Default: false
Display the file information at processing.
Type: boolean
Default: false
Pretty formatting the resulting HTML. Use this option for debugging only. For production build should be disabled.
This option only works for Pug files defined in the Webpack entry.
const PugPlugin = require('pug-plugin');
module.exports = {
plugins: [
new PugPlugin({
pretty: true, // enable formatting of HTML
}),
],
};
Warning️
The
pretty
option of thepug-loader
is deprecated, therefore use thepretty
option inpug-plugin
.
Type: RegExp
Default: /\.pug$/
The test
option allows Ń‚Đľ handel only those resources that match their source filename.
For example, save all extracted svg
files from fonts/
to the separate output directory:
const PugPlugin = require('pug-plugin');
module.exports = {
plugins: [
new PugPlugin({
modules: [
{
test: /fonts\/.+\.svg$/,
outputPath: path.join(__dirname, 'dist/some/other/path/'),
},
],
}),
],
};
Type: string
Default: webpack.options.context
The absolute path to sources.
Type: string
Default: webpack.options.output.path
The output directory for processed file. This directory can be relative by webpack.options.output.path
or absolute.
Type: string | Function
Default: webpack.output.filename || '[name].html'
The name of output file.
- If type is
string
then following substitutions (see output.filename for chunk-level) are available in template string:[id]
The ID of the chunk.[name]
Only filename without extension or path.[contenthash]
The hash of the content.[contenthash:nn]
Thenn
is the length of hashes (defaults to 20).
- If type is
Function
then following arguments are available in the function:@param {PathData} pathData
has the useful properties (see the type PathData):pathData.filename
the full path to source filepathData.chunk.name
the name of entry key
@param {AssetInfo} assetInfo
Mostly this object is empty.@return {string}
The name or template string of output file.
Type: ModuleOptions[]
Default: []
The array of objects of type ModuleOptions
to separately handles of different file types.
The description of @property
see by Pug plugin options.
/**
* @typedef {Object} ModuleOptions
* @property {boolean} enabled
* @property {boolean} verbose
* @property {RegExp} test
* @property {string} sourcePath
* @property {string} outputPath
* @property {string | function(PathData, AssetInfo): string} filename
* @property {function(string, ResourceInfo, Compilation): string | null} postprocess
*/
Type: ModuleOptions
Default properties:
{
test: /\.(css|scss|sass|less|styl)$/,
enabled: true,
verbose: false,
filename: '[name].css',
outputPath: null,
}
The filename
property see by filename option.
The outputPath
property see by outputPath option.
The option to extract CSS from a style source file loaded in the Pug tag link
using require()
:
link(href=require('./style.scss') rel='stylesheet')
Warning
Don't import source styles in JavaScript! Styles must be loaded directly in Pug.
The default CSS output filename is [name].css
. You can specify your own filename using webpack filename substitutions:
const PugPlugin = require('pug-plugin');
module.exports = {
plugins: [
new PugPlugin({
css: {
filename: 'assets/css/[name].[contenthash:8].css',
},
}),
],
};
The [name]
is the base filename of a loaded style.
For example, if source file is style.scss
, then output filename will be assets/css/style.1234abcd.css
.
If you want to have a different output filename, you can use the filename
options as the function.
Warning
Don't use
mini-css-extract-plugin
,style-loader
,resolve-url-loader
, they are not required more.
Thepug-plugin
resolves all resource URLs in CSS and extracts CSS much faster than others.
Type: Object
Default properties:
{
verbose: false,
filename: '[name].js',
outputPath: null,
}
The filename
property see by filename option.
The outputPath
property see by outputPath option.
Note
- the extract
js
module is always enabled- the
test
property not exist because all required scripts are automatically detected
The option to extract JS from a script source file loaded in the Pug tag script
using require()
:
script(src=require('./main.js'))
The default JS output filename is [name].js
. You can specify your own filename using webpack filename substitutions:
const PugPlugin = require('pug-plugin');
module.exports = {
plugins: [
new PugPlugin({
js: {
filename: 'assets/js/[name].[contenthash:8].js',
},
}),
],
};
The [name]
is the base filename of a loaded script.
For example, if source file is main.js
, then output filename will be assets/js/main.1234abcd.js
.
If you want to have a different output filename, you can use the filename
options as the function.
Type: boolean
Default: false
Enable / disable extraction of comments to *.LICENSE.txt
file.
When using splitChunks
optimization for node modules containing comments,
Webpack extracts those comments into a separate text file.
By default, the plugin don't create such unwanted text files.
But if you want to extract files like *.LICENSE.txt
, set this option to true
:
const PugPlugin = require('pug-plugin');
module.exports = {
plugins: [
new PugPlugin({
extractComments: true,
}),
],
};
Type: Function
Default: null
The post process for extracted content from compiled entry.
The following parameters are available in the function:
@param {string} content
The content of compiled entry.@param {ResourceInfo} info
The info of current asset.@param {webpack Compilation} compilation
The Webpack compilation object.@return {string | null}
Return string content to save to output directory.
If returnnull
then the compiled content of the entry will be ignored, and will be saved original content compiled as JS module. Returningnull
can be useful for debugging to see the source of the compilation of the Webpack loader.
/**
* @typedef {Object} ResourceInfo
* @property {boolean} [verbose = false] Whether information should be displayed.
* @property {boolean} isEntry True if is the asset from entry, false if asset is required from pug.
* @property {string | (function(PathData, AssetInfo): string)} filename The filename template or function.
* @property {string} sourceFile The absolute path to source file.
* @property {string} outputPath The absolute path to output directory of asset.
* @property {string} assetFile The output asset file relative by outputPath.
*/
The Pug plugin contain the pug-loader. Complete description see under pug-loader options.
Type: string
Default: render
Note
The default method of
pug-loader
iscompile
, but using thepug-plugin
the default loader method isrender
, because the plugin renders Pug to static HTML and this method is fastest.
The render
method renders Pug into HTML at compile time and exports the HTML as a string.
Add to Webpack config the module rule:
const PugPlugin = require('pug-plugin');
module.exports = {
// ...
module: {
rules: [
{
test: /\.pug$/,
loader: PugPlugin.loader, // default method is 'render'
},
],
},
};
See the example code.
The compile
method compiles Pug into a template function and in JavaScript can be called with variables to render into HTML at runtime.
To use the render
method for rendering Pug from the Webpack entry and the compile
method in JavaScript, use the oneOf
Webpack rule:
const PugPlugin = require('pug-plugin');
module.exports = {
// ...
module: {
rules: [
{
test: /\.pug$/,
oneOf: [
// import Pug in JavaScript/TypeScript as template function
{
issuer: /\.(js|ts)$/, // match scripts where Pug is used
loader: PugPlugin.loader,
options: {
method: 'compile', // compile Pug into template function
},
},
// render Pug from Webpack entry into static HTML
{
loader: PugPlugin.loader, // default method is 'render'
},
],
},
],
},
};
See the example code.
The simple example of resolving the asset resources via require() in Pug and via url() in scss.
The Webpack config:
const PugPlugin = require('pug-plugin');
module.exports = {
entry: {
// define all Pug files here
index: './src/pages/home/index.pug',
},
output: {
path: path.join(__dirname, 'dist/'),
publicPath: '/',
},
resolve: {
alias: {
// use alias to avoid relative paths like `./../../images/`
Images: path.join(__dirname, './src/images/'),
Fonts: path.join(__dirname, './src/fonts/')
}
},
plugins: [
new PugPlugin({
js: {
// output filename of extracted JS file from source script
filename: 'assets/js/[name].[contenthash:8].js',
},
css: {
// output filename of extracted CSS file from source style
filename: 'assets/css/[name].[contenthash:8].css',
},
}),
],
module: {
rules: [
{
test: /\.pug$/,
loader: PugPlugin.loader,
},
{
test: /\.(css|sass|scss)$/,
use: ['css-loader', 'sass-loader']
},
{
test: /\.(png|jpg|jpeg|ico)/,
type: 'asset/resource',
generator: {
// output filename of images
filename: 'assets/img/[name].[hash:8][ext]',
},
},
{
test: /\.(woff|woff2|eot|ttf|otf|svg)$/i,
type: 'asset/resource',
generator: {
// output filename of fonts
filename: 'assets/fonts/[name][ext][query]',
},
},
],
},
};
The Pug template ./src/pages/home/index.pug
:
html
head
link(rel="icon" type="image/png" href=require('Images/favicon.png'))
link(href=require('./style.scss') rel='stylesheet')
body
.header Here is the header with background image
h1 Hello Pug!
img(src=require('Images/pug-logo.jpg') alt="pug logo")
script(src=require('./main.js'))
The source script ./src/pages/home/main.js
console.log('Hello Pug!');
The source styles ./src/pages/home/style.scss
// Pug plugin can resolve styles in node_modules.
// The package 'material-icons' must be installed in packages.json.
@use 'material-icons';
// Resolve the font in the directory using the Webpack alias.
@font-face {
font-family: 'Montserrat';
src: url('Fonts/Montserrat/Montserrat-Regular.woff2'); // pug-plugin can resolve url
...
}
body {
font-family: 'Montserrat', serif;
}
.header {
background-image: url('Images/header.png'); // pug-plugin can resolve url
...
}
Note
The Pug plugin can resolve an url (as relative path, with alias, from node_modules) without requiring
source-maps
. Do not need additional loader such asresolve-url-loader
.
The generated CSS dist/assets/css/style.f57966f4.css
:
/*
* All styles of npm package 'material-icons' are included here.
* The imported fonts from `node_modules` will be coped in output directory.
*/
@font-face {
font-family: "Material Icons";
src:
url(/assets/fonts/material-icons.woff2) format("woff2"),
url(/assets/fonts/material-icons.woff) format("woff");
...
}
.material-icons {
font-family: "Material Icons";
...
}
/*
* Fonts from local directory.
*/
@font-face {
font-family: 'Montserrat';
src: url(/assets/fonts/Montserrat-Regular.woff2);
...
}
body {
font-family: 'Montserrat', serif;
}
.header {
background-image: url(/assets/img/header.4fe56ae8.png);
...
}
Note
All resolved files will be coped to the output directory, so no additional plugin is required, such as
copy-webpack-plugin
.
The generated HTML dist/index.html
contains the hashed output filenames of the required assets:
<html>
<head>
<link rel="stylesheet" href="/assets/css/style.f57966f4.css">
</head>
<body>
<div class="header">Here is the header with background image</div>
<h1>Hello Pug!</h1>
<img src="/assets/img/pug-logo.85e6bf55.jpg" alt="pug logo">
<script src="/assets/js/main.b855d8f4.js"></script>
</body>
</html>
All this is done by one Pug plugin, without additional plugins and loaders. To save build time, to keep your Webpack config clear and clean, just use this plugin.
./webpack.config.js
const path = require('path');
const PugPlugin = require('pug-plugin');
module.exports = {
output: {
path: path.join(__dirname, 'dist/'),
},
entry: {
index: './src/index.pug' // => dist/index.html
},
plugins: [
new PugPlugin({
js: {
filename: '[name].[contenthash:8].js',
},
}),
],
module: {
rules: [
{
test: /\.pug$/,
loader: PugPlugin.loader,
},
],
},
};
./src/index.pug
html
head
body
h1 Hello Pug!
#js-component-container
script(src=require('./component.js'))
./src/component.pug
.component
h1 Title
p The teaser.
./src/component.js
import componentHtml from './component.pug';
const containerElm = document.getElementById('js-component-container');
containerElm.innerHTML = componentHtml;
The componentHtml
contain rendered HTML string:
<div class="component">
<h1>Title</h1>
<p>The teaser.</p>
</div>
The generated ./dist/index.html
:
<html>
<head></head>
<body>
<h1>Hello Pug!</h1>
<div id="js-component-container">
<!-- The Pug component inserted in JavaScript -->
<div class="component">
<h1>Title</h1>
<p>The teaser.</p>
</div>
</div>
<script src='component.b855d8f4.js'></script>
</body>
</html>
./webpack.config.js
const path = require('path');
const PugPlugin = require('pug-plugin');
module.exports = {
output: {
path: path.join(__dirname, 'dist/'),
},
entry: {
index: './src/index.pug' // => dist/index.html
},
plugins: [
new PugPlugin({
js: {
filename: '[name].[contenthash:8].js',
},
}),
],
module: {
rules: [
{
test: /\.pug$/,
oneOf: [
// import Pug in JavaScript/TypeScript as template function
{
issuer: /\.(js|ts)$/,
loader: PugPlugin.loader,
options: {
method: 'compile',
},
},
// render Pug from Webpack entry into static HTML
{
loader: PugPlugin.loader,
},
],
},
],
},
};
./src/index.pug
html
head
body
h1 Hello Pug!
#js-component-container
script(src=require('./component.js'))
./src/component.pug with variables
.component
h1 #{title}
p #{teaser}
./src/component.js
import componentTmpl from './component.pug';
const componentHtml = componentTmpl({
title: 'My component',
teaser: 'My teaser.'
});
const containerElm = document.getElementById('js-component-container');
containerElm.innerHTML = componentHtml;
The componentTmpl
contain the template function.
The componentHtml
contain rendered HTML string with passed data at runtime:
<div class="component">
<h1>My component</h1>
<p>My teaser.</p>
</div>
The generated ./dist/index.html
:
<html>
<head></head>
<body>
<h1>Hello Pug!</h1>
<div id="js-component-container">
<!-- The Pug component with variables passed in JavaScript -->
<div class="component">
<h1>My component</h1>
<p>My teaser.</p>
</div>
</div>
<script src='component.b855d8f4.js'></script>
</body>
</html>
There are two ways to keep/change the output filename for Pug files:
- use the Webpack entry key as unique path to output file
- use the Webpack entry as object with
filename
property as a Function likekeepPugFolderStructure()
in the example below
const path = require('path');
const PugPlugin = require('pug-plugin');
const sourcePath = path.join(__dirname, 'src'); // => /path/to/src
const keepPugFolderStructure = (pathData) => {
const sourceFile = pathData.filename; // => /path/to/src/pages/about.pug
const relativeFile = path.relative(sourcePath, sourceFile); // => pages/about.pug
const { dir, name } = path.parse(relativeFile); // dir: 'pages', name: 'about'
return `${dir}/${name}.html`; // => dist/pages/about.html
};
module.exports = {
entry: {
index: './src/index.pug', // dist/index.html
'pages/contact': './src/pages/contact/index.pug', // dist/pages/contact.html
// any unique key, not used to generate the output filename
page001: {
import: './src/pages/about.pug',
filename: keepPugFolderStructure, // => dist/pages/about.html
},
},
plugins: [new PugPlugin()],
module: {
rules: [
{
test: /\.(pug)$/,
loader: PugPlugin.loader,
},
],
},
};
To keep/change the output filename for all Pug files, use the filename
option of the Pug plugin as a Function like keepPugFolderStructure()
in the example:
const path = require('path');
const PugPlugin = require('pug-plugin');
const sourcePath = path.join(__dirname, 'src'); // => /path/to/src
const keepPugFolderStructure = (pathData) => {
const sourceFile = pathData.filename; // => /path/to/src/pages/about.pug
const relativeFile = path.relative(sourcePath, sourceFile); // => pages/about.pug
const { dir, name } = path.parse(relativeFile); // dir: 'pages', name: 'about'
return `${dir}/${name}.html`; // => dist/pages/about.html
};
module.exports = {
entry: {
// Note: each key must be unique, not used to generate the output filename.
// The output filename will be generated by source filename via the keepPugFolderStructure().
page001: './src/index.pug', // => dist/index.html
page002: './src/pages/about.pug', // => dist/pages/about.html
page003: './src/pages/contact/index.pug', // => dist/pages/contact/index.html
},
plugins: [
new PugPlugin({
// use the function to dynamic generate output filenames for all Pug files defined in the entry
filename: keepPugFolderStructure,
}),
],
module: {
rules: [
{
test: /\.(pug)$/,
loader: PugPlugin.loader,
},
],
},
};
To keep/change the output filename for all asset resources, like fonts, use the generator.filename
as a Function, for example:
const path = require('path');
const PugPlugin = require('pug-plugin');
const sourceDirname = 'src/';
module.exports = {
module: {
rules: [
{
test: /\.(woff|woff2|svg|eot|ttf|otf)$/,
include: /[\\/]fonts[\\/]/, // match SVG font only from '/fonts/' directory
type: 'asset/resource',
generator: {
filename: (pathData) => {
const { dir } = path.parse(pathData.filename); // the filename is relative path by project
const outputPath = dir.replace(sourceDirname, '');
return outputPath + '/[name][ext]';
},
},
},
],
},
};
The source font files:
src/assets/fonts/OpenSans/open-sans-italic.svg
src/assets/fonts/OpenSans/open-sans-regular.svg
The font files in output dist/
directory will have original folder structure:
dist/assets/fonts/OpenSans/open-sans-italic.svg
dist/assets/fonts/OpenSans/open-sans-regular.svg
Many node modules specify compiled bundles for the browser in fields of its own package.json
.
For example, the material-icons use the field browser
for compiled CSS file.
The bootstrap use the main
field for compiled JS and the style
field for CSS.
You can specify only module name, Pug plugin automatically resolves files for script and style:
link(href=require('bootstrap') rel='stylesheet') // bootstrap/dist/css/bootstrap.css
script(src=require('bootstrap')) // bootstrap/dist/js/bootstrap.js
If you need to load a specific version of a file, use the path to that file, for example:
link(href=require('bootstrap/dist/css/bootstrap.rtl.css') rel='stylesheet')
script(src=require('bootstrap/dist/js/bootstrap.bundle.js'))
Warning
Don't use a relative path to
node_modules
, like../../../node_modules/bootstrap
. The Pug plugin resolves node modules by their name.
Pug plugin can resolve styles in node_modules
.
Note
Pug plugin resolves styles much fasted than the resolve-url-loader and don't require to use the source map in
sass-loader
.
@use 'MODULE_NAME/path/to/style';
Important: the file extension, e.g. .scss, .css, must be omitted.
Example how to import source styles of material-icons:
// import styles from installed module `material-icons`
@use 'material-icons';
// define short class name
.mat-icon {
@extend .material-icons-outlined;
}
Usage of the icon home
in Pug:
.mat-icon home
Example how to import the style theme tomorrow
of the prismjs module:
// import default prismjs styles from installed module `prismjs`
@use 'prismjs/themes/prism-tomorrow.min';
Note
Use the
@use
instead of@import
, because it is deprecated.
Webpack config rule for styles
{
test: /\.(css|sass|scss)$/,
use: ['css-loader', 'sass-loader'],
},
For example, the style.scss
$color: crimson;
h1 {
color: $color;
}
Add the ?inline
query to the source filename which you want to inline:
html
head
//- load style as file
link(href=require('./main.scss') rel='stylesheet')
//- inline style
style=require('./style.scss?inline')
body
h1 Hello World!
The generated HTML contains inline CSS already processed via Webpack:
<html>
<head>
<link href="assets/css/main.05e4dd86.css" rel="stylesheet">
<style>
h1 {
color: crimson;
}
</style>
</head>
<body>
<h1>Hello Pug!</h1>
</body>
</html>
Note
To enable source map in inline CSS set the Webpack option
devtool: 'source-map'
.
For example, the main.js:
console.log('Hello JS!');
Add the ?inline
query to the source filename which you want to inline:
html
head
//- load script as file
script(src=require('./main.js'))
//- inline script
script=require('./main.js?inline')
body
h1 Hello World!
The generated HTML contains inline JS already compiled via Webpack:
<html>
<head>
<script src="assets/js/main.992ba657.js" defer="defer"></script>
<script>
(()=>{"use strict";console.log("Hello JS!")})();
</script>
</head>
<body>
<h1>Hello World!</h1>
</body>
</html>
Warning
Don't use
@import in CSS
. It's verybad practice
.
Bad example:
main.css
@import 'path/to/style.css';
Pug plugin not support handling of @import url
in CSS. Imported url will be passed 1:1 into resulting CSS.
The problem: defaults, css-loader
handles @import at-rule, which causes an issue in the Pug plugin.
To avoid this problem add the import: false
option to css-loader
to disable handling of @import at-rule in CSS:
{
test: /.(css)$/i,
use: [
{
loader: 'css-loader',
options: {
import: false, // pass @import url as is
},
},
],
},
Note
Because imported in CSS files are not handled, these files need to be manually copied to a
dist
folder using thecopy-webpack-plugin
.
Webpack tries to split every entry file, include template files, which completely breaks the compilation process in the plugin.
To avoid this issue, you must specify which scripts should be split, using optimization.splitChunks.cacheGroups
:
module.exports = {
optimization: {
splitChunks: {
cacheGroups: {
scripts: {
test: /\.(js|ts)$/,
chunks: 'all',
},
},
},
},
};
Note
In the
test
option must be specified all extensions of scripts which should be split.
See details by splitChunks.cacheGroups.
For example, in a template are used the scripts and styles from node_modules
:
html
head
link(href=require('bootstrap/dist/css/bootstrap.min.css') rel='stylesheet')
script(src=require('bootstrap/dist/js/bootstrap.min.js') defer)
body
h1 Hello Pug!
script(src=require('./main.js'))
In this use case the optimization.cacheGroups.{cacheGroup}.test
option must match exactly only JS files from node_modules
:
module.exports = {
optimization: {
runtimeChunk: 'single',
splitChunks: {
cacheGroups: {
vendor: {
test: /[\\/]node_modules[\\/].+\.(js|ts)$/, // use exactly this Regexp
name: 'vendor',
chunks: 'all',
},
},
},
},
};
Warning
Splitting CSS to many chunk is principal impossible. Splitting works only for JS files. If you use vendor styles in your style file, e.g.:
style.scss
@use "bootstrap/scss/bootstrap"; body { color: bootstrap.$primary; }Then vendor styles will not be saved to a separate file, because
sass-loader
generates one CSS bundle code. Therefore vendor styles should be loaded in a template separately.
Warning
If you will to use the
test
as/[\\/]node_modules[\\/]
, without extension specification, then Webpack concatenates JS code together with CSS in one file, because Webpack can't differentiate CSS module from JS module, therefore you MUST match only JS files.If you want save module styles separate from your styles, then load them in a template separately:
html head //- require module styles separately: link(href=require('bootstrap/dist/css/bootstrap.min.css') rel='stylesheet') //- require your styles separately: link(href=require('./style.scss') rel='stylesheet') body h1 Hello Pug! script(src=require('./main.js'))
If you use many node modules and want save each module to separate file then use optimization.cacheGroups.{cacheGroup}.name
as function.
For example, many node modules are imported in the script.js
:
import { Button } from 'bootstrap';
import _, { map } from 'underscore';
// ...
Then, use the optimization.splitChunks.cacheGroups.{cacheGroup}.name
as following function:
const path = require('path');
const PugPlugin = require('pug-plugin');
module.exports = {
output: {
path: path.join(__dirname, 'dist/'),
},
plugins: [
new PugPlugin({
js: {
filename: 'js/[name].[contenthash:8].js',
},
}),
],
optimization: {
runtimeChunk: 'single',
splitChunks: {
chunks: 'all',
minSize: 10000, // extract modules bigger than 10KB, defaults is 30KB
cacheGroups: {
vendor: {
test: /[\\/]node_modules[\\/].+\.(js|ts)$/, // split JS only, ignore CSS modules
// save chunk under a name
name(module, chunks, groupName) {
const moduleName = module.resourceResolveData.descriptionFileData.name.replace('@', '');
return `${groupName}.${moduleName}`;
},
},
},
},
},
};
The split files will be saved like this:
dist/js/npm.popperjs/core.f96a1152.js <- the `popperjs/core` used in bootstrap will be extracted too
dist/js/npm.bootstrap.f69a4e44.js
dist/js/npm.underscore.4e44f69a.js
dist/js/runtime.9cd0e0f9.js <- common runtime code
dist/js/script.3010da09.js
To enable live reload by changes any file add in the Webpack config the devServer
option:
module.exports = {
// enable HMR with live reload
devServer: {
static: {
directory: path.join(__dirname, 'dist'),
},
watchFiles: {
paths: ['src/**/*.*'],
options: {
usePolling: true,
},
},
},
};
Note
Live reload works only if in Pug used a JS file. If your Pug template has not a JS, then create one empty JS file, e.g.
hmr.js
and add it in Pug fordevelopment
mode only:if isDev script(src=require('./hmr.js'))Where
isDev
is the passed variable from Webpack config.
To pass global variables into all Pug files, add a variable in the data
option of PugPlugin.loader
:
const isDev = process.env.NODE_ENV === 'development';
module.exports = {
mode: isDev ? 'development' : 'production',
module: {
rules: [
{
test: /\.pug$/,
loader: PugPlugin.loader,
options: {
data: {
isDev, // pass global variable into all Pug files
}
},
},
],
},
};
npm run test
will run the unit and integration tests.
npm run test:coverage
will run the tests with coverage.
- more examples of usages see in test cases
- ansis - The Node.js library for ANSI color styling of text in terminal
- pug-loader see here configuration options for
PugPlugin.loader
- pug-loader
:highlight
filter highlights code syntax - pug-loader
:markdown
filter transform markdown to HTML and highlights code syntax - html-bundler-webpack-plugin - The plugin handles HTML template as entry point, extracts CSS, JS, images from their sources loaded directly in HTML