Rust Developer & Systems Engineer
Focused on building reliable, high-performance systems, game prototypes, and cross-platform applications using Rust.
- Game Development: Prototyping data-driven games using the Bevy engine.
- Backend Systems: Developing asynchronous web services and edge computing solutions with Axum, Actix, and Cloudflare Workers.
- Cross-Platform GUI: Building desktop applications utilizing Dioxus, Leptos, and Iced.
- AI Integration: Experimenting with integrating LLM agents into Rust-based workflows.
| Category | Technologies |
|---|---|
| Languages | Rust, Zig, TypeScript, Python |
| Backend & Edge | Axum, Actix, Tokio, Cloudflare Workers (workers-rs) |
| Frontend & Desktop | Dioxus, Leptos, Iced, COSMIC, wgpu, winit |
| Game & Graphics | Bevy, Piston |
| Database & Infra | SQLx, Supabase, Docker, GitHub Actions |
| Project | Description | Stack |
|---|---|---|
| super-mario-bros | A classic Mario remake optimized for performance. | Rust, Piston |
| threejs-fps | Browser-based first-person shooter prototype. | Three.js, TypeScript |
| rs-2dplatformer | Lightweight 2D platformer implementation. | Rust, Piston |
| rust-shortlink | URL shortener backend service. | Rust |
Additional Experiments & Templates
- cf-leptos-supabase-auth β Authentication template utilizing Leptos, Supabase, and Cloudflare Workers.
- cf-leptos-axum-template β Starter kit for full-stack Cloudflare deployments.
- rust-snake β Classic 2D Snake game implementation.
- dioxus-todo-desktop-app β Cross-platform desktop task management application.
Building with Rust.





