You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I admit I don't know the best way of handling this, but perhaps there can be a way to generate code notes in bulk? A number of the games we work on have many repeating notes of similar content (multiple levels, cars, etc), and having a programmatic way of handling them would likely be useful.
The text was updated successfully, but these errors were encountered:
Then you'd npx cruncheevos codenote-save to inject them into User file. Command would specifically look for this export.
Hesitant to support export format like [ [0xCAFE, 'CAFE'], [0xFEED, 'FEED'] ] because it allows for duplicate addresses.
But for this to be feature-complete it also needs codenote-diff and codenote-diff-save commands.
User would still have to manually deal with uploading these to the server. It's possible to implement uploading these notes to server, but I'm extremely hesitant because a mistake in implementation, or user's mistake can lead to full life consequences.
I admit I don't know the best way of handling this, but perhaps there can be a way to generate code notes in bulk? A number of the games we work on have many repeating notes of similar content (multiple levels, cars, etc), and having a programmatic way of handling them would likely be useful.
The text was updated successfully, but these errors were encountered: