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Python scripts
stt edited this page Oct 1, 2013
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This page is intended for tracking the general status of import/export scripts distributed with Tiled. The plugin that executes the scripts depends on Python 2.7. The installer puts the scripts in %USERPROFILE%/.tiled and won't ask about overwriting, so if you want to do customizations please copy the script under a different file name to be safe.

- Imports most level tile data, no objects, no export support
- Wrong tileset in lvls 92, 110, 120, 130, 195, >300
- Not loading 41,43,47,48,100-103,200-202,204,205

- Supports import and export of FMP formats v0.3-1.0
- Only maps with 8bit integrated tilesets tested so far

- Few of the official "rooster island" maps won't load, needs testing
- Initial but still non-functional export
- Because of large map size tiles may be visually difficult to locate (investigate focusing of start tile)

- In initial stages, tested mainly with Super Mario All-stars
- Base addresses are from the old zSNES 0.6, but adding support for others should be trivial
- Assumes 8x8px tiles in 64x32 map of 4bpp gfx of max 7 palgroups
- Only supports bg1 of bgmode 1