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stt edited this page Oct 1, 2013 · 2 revisions

This page is intended for tracking the general status of import/export scripts distributed with Tiled. The plugin that executes the scripts depends on Python 2.7. The installer puts the scripts in %USERPROFILE%/.tiled and won't ask about overwriting, so if you want to do customizations please copy the script under a different file name to be safe.

Fury of the Furries

Links: [Info](http://en.wikipedia.org/wiki/Fury_of_the_Furries), [script](https://github.com/stt/tiled/blob/master/src/plugins/python/scripts/fotf.py)
  • Imports most level tile data, no objects, no export support
  • Wrong tileset in lvls 92, 110, 120, 130, 195, >300
  • Not loading 41,43,47,48,100-103,200-202,204,205

Mappy

Links: [Info](http://tilemap.co.uk/mappy.php), [script](https://github.com/stt/tiled/blob/master/src/plugins/python/scripts/mappy.py)
  • Supports import and export of FMP formats v0.3-1.0
  • Only maps with 8bit integrated tilesets tested so far

Pekka Kana 2

Links: [Info](http://pistegamez.net/game_pk2.html), [script](https://github.com/stt/tiled/blob/master/src/plugins/python/scripts/pk2.py)
  • Few of the official "rooster island" maps won't load, needs testing
  • Initial but still non-functional export
  • Because of large map size tiles may be visually difficult to locate (investigate focusing of start tile)

zSNES save states

Links: [Info](http://www.zsnes.com/), [script](https://github.com/stt/tiled/blob/master/src/plugins/python/scripts/zst.py)
  • In initial stages, tested mainly with Super Mario All-stars
  • Base addresses are from the old zSNES 0.6, but adding support for others should be trivial
  • Assumes 8x8px tiles in 64x32 map of 4bpp gfx of max 7 palgroups
  • Only supports bg1 of bgmode 1
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