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config.h.in
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config.h.in
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#cmakedefine PROJECT_BASE_DIR "@PROJECT_BASE_DIR@"
#define RESOURCES_DIR "@PROJECT_BASE_DIR@/resources/"
#define FONTS_DIR "@PROJECT_BASE_DIR@/resources/fuentes/"
#define IMGS_DIR "@PROJECT_BASE_DIR@/resources/images/"
#define MAPS_DIR "@PROJECT_BASE_DIR@/resources/mapas/"
#define SOUNDS_DIR "@PROJECT_BASE_DIR@/resources/sonidos/"
#define CLIENT_DIR "@PROJECT_BASE_DIR@/client/src/"
#define EDITOR_DIR "@PROJECT_BASE_DIR@/editor/src/"
#define JOYSTICK_FONT "joystix.monospace.ttf"
#define NOUGAT_FONT "Nougat.ttf"
#define WOLFENSTEIN_FONT "wolfenstein.ttf"
#define BACKGROUND_IMG "background.png"
#define BACKGROUND2_IMG "background2.jpg"
#define BACKGROUND_HIGHSCORE_IMG "backgroundHighscore.jpg"
#define BLUE_WALL_IMG "blue-wall.jpg"
#define DOOR_IMG "door.jpg"
#define ELITE_GUARD_IMG "Elite Guard.png"
#define GREY_WALL_IMG "grey-wall.jpg"
#define GUARD_IMG "Guard.png"
#define KEYDOOR_IMG "keydoor.jpg"
#define MUTANT_IMG "Mutant.png"
#define OBJECTS_IMG "Objects.png"
#define OFFICER_IMG "Officer.png"
#define INFERIOR_IMG "ParteInferior.png"
#define RAT_IMG "Rat.png"
#define WEAPONS_IMG "Weapons.png"
#define WOOD_WALL_IMG "wood-wall.jpg"
#define MAPA_1 "mapa1.yaml"
#define MAPA_2 "mapa2.yaml"
#define MAPA_3 "mapa3.yaml"
#define MAPA_4 "mapa4.yaml"
#define MAPA_5 "mapa5.yaml"
#define MAPA_6 "mapa6.yaml"
#define MAPA_7 "mapa7.yaml"
#define MUSIQUITA "musiquita.mp3"
#define KNIFE_SOUND "Knife.mp3"
#define PISTOL_SOUND "Pistol.mp3"
#define AMETRALLADORA_SOUND "ametralladora.mp3"
#define CANION_SOUND "MachineGun.mp3"
#define MUERTE "Death.mp3"
#define THEME "wolfenstein-3d-title-theme.mp3"
#define THEMEWHILEPLAYING "musicaMIentrasJuego.mp3"
#define DEATH_SOUND "Death.mp3"
#define MODULO_LUA "@PROJECT_BASE_DIR@/server/src/LUA/"