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  • Linköping University
  • Norrköping, Sweden

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  1. webgl-noise webgl-noise Public

    Forked from ashima/webgl-noise

    GLSL procedural noise functions compatible with WebGL

    C 538 41

  2. psrdnoise psrdnoise Public

    Tiling simplex flow noise in 2-D and 3-D compatible with GLSL 1.20 (WebGL 1.0) and above.

    HLSL 287 19

  3. noiseisbeautiful noiseisbeautiful Public

    Repository to publish my book on procedural textures. Open access, CC-BY-NC 4.0 licensed.

    10