Compute the arcsine in degrees of a double-precision floating-point number.
var asind = require( '@stdlib/math/base/special/asind' );
Computes the arcsine (in degrees) of a double-precision floating-point number.
var sqrt = require( '@stdlib/math/base/special/sqrt' );
var v = asind( 0.0 );
// returns 0.0
v = asind( 0.5 );
// returns ~30.0
v = asind( sqrt( 2.0 ) / 2.0 );
// returns ~45.0
v = asind( sqrt( 3.0 ) / 2.0 );
// returns ~60.0
v = asind( NaN );
// returns NaN
The domain of x
is restricted to [-1,1]
. If |x| > 1
, the function returns NaN
.
var v = asind( -3.14 );
// returns NaN
var linspace = require( '@stdlib/array/base/linspace' );
var asind = require( '@stdlib/math/base/special/asind' );
var x = linspace( -1.0, 1.0, 100 );
var i;
for ( i = 0; i < x.length; i++ ) {
console.log( asind( x[ i ] ) );
}
#include "stdlib/math/base/special/asind.h"
Computes the arcsine (in degrees) of a double-precision floating-point number.
double out = stdlib_base_asind( 0.0 );
// returns 0.0
out = stdlib_base_asind( 0.5 );
// returns ~30.0
The function accepts the following arguments:
- x:
[in] double
input value.
double stdlib_base_asind( const double x );
#include "stdlib/math/base/special/asind.h"
#include <stdio.h>
int main( void ) {
const double x[] = { 1.0, 1.45, 1.89, 2.33, 2.78, 3.22, 3.66, 4.11, 4.55, 5.0 };
double v;
int i;
for ( i = 0; i < 10; i++ ) {
v = stdlib_base_asind( x[ i ] );
printf( "asind(%lf) = %lf\n", x[ i ], v );
}
}