Maximum safe single-precision floating-point integer.
npm install @stdlib/constants-float32-max-safe-integer
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var FLOAT32_MAX_SAFE_INTEGER = require( '@stdlib/constants-float32-max-safe-integer' );
The maximum safe single-precision floating-point integer.
var bool = ( FLOAT32_MAX_SAFE_INTEGER === 16777215 );
// returns true
var randu = require( '@stdlib/random-base-randu' );
var round = require( '@stdlib/math-base-special-round' );
var pow = require( '@stdlib/math-base-special-pow' );
var FLOAT32_MAX_SAFE_INTEGER = require( '@stdlib/constants-float32-max-safe-integer' );
var max;
var x;
var i;
max = pow( 2.0, 26 );
for ( i = 0; i < 100; i++ ) {
x = round( randu() * max );
if ( x > FLOAT32_MAX_SAFE_INTEGER ) {
console.log( 'Unsafe: %d', x );
} else {
console.log( 'Safe: %d', x );
}
}
#include "stdlib/constants/float32/max_safe_integer.h"
Macro for the maximum safe single-precision floating-point integer.
@stdlib/constants-float16/max-safe-integer
: maximum safe half-precision floating-point integer.@stdlib/constants-float32/min-safe-integer
: minimum safe single-precision floating-point integer.@stdlib/constants-float64/max-safe-integer
: maximum safe double-precision floating-point integer.
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See LICENSE.
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