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Calculate the L2-norm of a single-precision floating-point vector.
The L2-norm is defined as
npm install @stdlib/blas-base-snrm2
Alternatively,
- To load the package in a website via a
script
tag without installation and bundlers, use the ES Module available on theesm
branch (see README). - If you are using Deno, visit the
deno
branch (see README for usage intructions). - For use in Observable, or in browser/node environments, use the Universal Module Definition (UMD) build available on the
umd
branch (see README).
The branches.md file summarizes the available branches and displays a diagram illustrating their relationships.
To view installation and usage instructions specific to each branch build, be sure to explicitly navigate to the respective README files on each branch, as linked to above.
var snrm2 = require( '@stdlib/blas-base-snrm2' );
Computes the L2-norm of a single-precision floating-point vector x
.
var Float32Array = require( '@stdlib/array-float32' );
var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );
var z = snrm2( x.length, x, 1 );
// returns 3.0
The function has the following parameters:
- N: number of indexed elements.
- x: input
Float32Array
. - stride: index increment for
x
.
The N
and stride
parameters determine which elements in the strided array are accessed at runtime. For example, to compute the L2-norm of every other element in x
,
var Float32Array = require( '@stdlib/array-float32' );
var x = new Float32Array( [ 1.0, 2.0, 2.0, -7.0, -2.0, 3.0, 4.0, 2.0 ] );
var z = snrm2( 4, x, 2 );
// returns 5.0
Note that indexing is relative to the first index. To introduce an offset, use typed array
views.
var Float32Array = require( '@stdlib/array-float32' );
var x0 = new Float32Array( [ 2.0, 1.0, 2.0, -2.0, -2.0, 2.0, 3.0, 4.0 ] );
var x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var z = snrm2( 4, x1, 2 );
// returns 5.0
If N
is less than or equal to 0
, the function returns 0
.
Computes the L2-norm of a single-precision floating-point vector using alternative indexing semantics.
var Float32Array = require( '@stdlib/array-float32' );
var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );
var z = snrm2.ndarray( x.length, x, 1, 0 );
// returns 3.0
The function has the following additional parameters:
- offset: starting index for
x
.
While typed array
views mandate a view offset based on the underlying buffer, the offset parameter supports indexing semantics based on a starting index. For example, to calculate the L2-norm for every other value in x
starting from the second value
var Float32Array = require( '@stdlib/array-float32' );
var x = new Float32Array( [ 2.0, 1.0, 2.0, -2.0, -2.0, 2.0, 3.0, 4.0 ] );
var z = snrm2.ndarray( 4, x, 2, 1 );
// returns 5.0
var discreteUniform = require( '@stdlib/random-array-discrete-uniform' );
var snrm2 = require( '@stdlib/blas-base-snrm2' );
var opts = {
'dtype': 'float32'
};
var x = discreteUniform( 10, 0, 100, opts );
console.log( x );
var out = snrm2( x.length, x, 1 );
console.log( out );
#include "stdlib/blas/base/snrm2.h"
Computes the L2-norm of a complex single-precision floating-point vector.
const float x[] = { 1.0f, 2.0f, 2.0f, -7.0f, -2.0f, 3.0f, 4.0f, 2.0f };
float norm = c_snrm2( 4, x, 2 );
// returns 5.0f
The function accepts the following arguments:
- N:
[in] CBLAS_INT
number of indexed elements. - X:
[in] float*
input array. - stride:
[in] CBLAS_INT
index increment forX
.
float c_snrm2( const CBLAS_INT N, const float *X, const CBLAS_INT stride );
Computes the L2-norm of a complex single-precision floating-point vector using alternative indexing semantics.
const float x[] = { 1.0f, 2.0f, 2.0f, -7.0f, -2.0f, 3.0f, 4.0f, 2.0f };
float norm = c_snrm2_ndarray( 4, x, 2, 0 );
// returns 5.0f
The function accepts the following arguments:
- N:
[in] CBLAS_INT
number of indexed elements. - X:
[in] float*
input array. - stride:
[in] CBLAS_INT
index increment forX
. - offset:
[in] CBLAS_INT
starting index forX
.
float c_snrm2_ndarray( const CBLAS_INT N, const float *X, const CBLAS_INT stride, const CBLAS_INT offset );
#include "stdlib/blas/base/snrm2.h"
#include <stdio.h>
int main( void ) {
// Create a strided array:
const float x[] = { 1.0f, -2.0f, 3.0f, -4.0f, 5.0f, -6.0f, 7.0f, -8.0f };
// Specify the number of indexed elements:
const int N = 8;
// Specify a stride:
const int strideX = 1;
// Compute the L2-norm:
float l2 = c_snrm2( N, x, strideX );
// Print the result:
printf( "L2-norm: %f\n", l2 );
// Compute the L2-norm:
l2 = c_snrm2_ndarray( N, x, -strideX, 7 );
// Print the result:
printf( "L2-norm: %f\n", l2 );
}
@stdlib/blas-base/dnrm2
: calculate the L2-norm of a double-precision floating-point vector.@stdlib/blas-base/gnrm2
: calculate the L2-norm of a vector.
This package is part of stdlib, a standard library for JavaScript and Node.js, with an emphasis on numerical and scientific computing. The library provides a collection of robust, high performance libraries for mathematics, statistics, streams, utilities, and more.
For more information on the project, filing bug reports and feature requests, and guidance on how to develop stdlib, see the main project repository.
See LICENSE.
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