Skip to content
View qgxx's full-sized avatar
💭
zzZ~😶‍🌫️
💭
zzZ~😶‍🌫️

Organizations

@typical-motion

Block or report qgxx

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Stars

Unity

18 repositories

Reusable RendererFeature of MobileScreenSpacePlanarReflection

C# 1,114 160 Updated Nov 14, 2022

ToonRenderPipeline Unity6 RayTracing

C# 497 76 Updated Jan 20, 2025

一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configurat…

C# 2,162 505 Updated Mar 24, 2025

📖 书籍《Unity Shader入门精要》源代码

ShaderLab 5,738 1,647 Updated Feb 23, 2023

🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现

C# 4,407 1,022 Updated Feb 6, 2020

A class-leading water system implemented in Unity

C# 3,605 488 Updated Apr 16, 2025

Ceto: Ocean system for Unity

C# 1,046 127 Updated Jan 30, 2022

Demo Project using the Universal RP from Unity3D

C# 2,626 988 Updated Aug 6, 2024

FFT ocean for Unity

C# 717 97 Updated Jul 7, 2022

Unity Post Processing Stack Library | Unity引擎的高品质后处理库

C# 3,317 687 Updated Jul 14, 2023

Coding Adventure

C# 1,062 196 Updated Jul 11, 2019

A Toon Shader in Unity Universal Render Pipeline.

C# 1,187 100 Updated Feb 16, 2024

Noise shader library for Unity

HLSL 1,254 125 Updated Jan 26, 2025

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

C# 7,369 1,119 Updated Dec 30, 2023

This project is the implementation of FernRP Package, Include NPR/PBR.

C# 867 140 Updated Jan 22, 2025

Walk through an infinite, procedurally generated city

C# 4,717 530 Updated Mar 28, 2021

这是一个基于URP的开源仿原神卡通渲染项目

HLSL 631 100 Updated Mar 29, 2025

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

ShaderLab 6,828 1,754 Updated Apr 9, 2025