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Stars

Graphics

12 repositories

⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

9,133 1,689 Updated Oct 16, 2021

A simple GPU shader tutorial website

JavaScript 25 Updated May 19, 2023

Learn opengl together

C++ 270 112 Updated Apr 12, 2022

A 3D Gravity Simulator made with OpenGL

C++ 57 13 Updated Jul 14, 2021

Base code for 15-462/662: Computer Graphics at Carnegie Mellon University

C++ 462 156 Updated Sep 29, 2024

Curated list of computer graphics tutorials and resources

1,051 85 Updated Feb 29, 2020

[SIGGRAPH Asia 2022] Text2Light: Zero-Shot Text-Driven HDR Panorama Generation

Jupyter Notebook 580 47 Updated May 5, 2023

pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation

TeX 1,077 74 Updated Aug 3, 2024

🐙 🐙图形学论文实现

C++ 1,442 238 Updated Mar 6, 2022

⚡ 可编程渲染管线实现,帮助初学者学习渲染

C++ 1,345 169 Updated Sep 23, 2024

《全局光照技术:从离线到实时渲染》

TeX 1,069 165 Updated Jan 7, 2024

以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。

C++ 430 47 Updated May 29, 2023