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lanceschi
changed the title
Getting a glimpse of the headless-gl rendering activities happening on the Xvfb through xwud
Getting a glimpse of the headless-gl rendering activities happening on Xvfb through xwud
Jan 12, 2022
Hi @lanceschi. Thanks for the question – it taught me about a few tools / commands that I didn't know about. That being said, your guess is as good as mine as to what may not be working here.
A few questions:
are you able to produce a visual output with headless-gl and Xvfb (without xwud).
does the gl context contain pixel data when inspecting with gl.readPixels
can you inspect the frame buffer in any other means?
are you setting preserveDrawingBuffer to true ? what about trying false?
does calling gl.flush at the end of each expected step help?
does calling gl.getError after certain draw steps help or result?
can you post some example code?
can you post the output of glxinfo? (this should also be run in the context of Xfvb)
Hello,
and thanks 💯 for the awesome lib!
Is is possible to catch a glimpse of the headless-gl rendering activities happening on the Xvfb virtual frame buffer?
I'm launching
Xvfb
this way (script extract for simplicity sake):and I'm picking out correctly the output video feed with xwud:
The only issue is that the video feed remains pitch black even during headless-gl rendering activities. Here's a screenshot:
The xwud video feed capture is working since if I start
Xvfb
with the-retro
flag:The video feed changes accordingly:
Any help appreciated. Thanks!
The text was updated successfully, but these errors were encountered: