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ใ‚ขใƒชใ‚น
:shipit:
ใ‚ขใƒชใ‚น

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ssuish/README.md

Code Time Visits

Hi! Welcome to my Github ๐Ÿ‘‹

I am ssuish (suishi), a software engineer, illustrator and technical artist. I just love building games and softwares. ๐Ÿ’ป๐Ÿ–Œ๏ธ

I have a huge interest in working on the fields of Cloud Gaming and Interactive Computing.

Currently self-studying fundamentals of 3D Animation, and Webflow for my portfolio website โœ๏ธ

You can see my showcases here in my portfolio [Not yet done].

Willing to do collaboration or work with me? You can contact me using this email.

Skills and Technologies ๐Ÿ•น๏ธ๐Ÿ› ๏ธ

  • Tech Stack:

  • Game Development:

  • Multimedia and UI/UX:

Projects ๐ŸŽฎ

  • Revita Rouge: A 2D Post-Apocalyptic Survival Environmental Game

    • Status: Completed | Itch.io: Pending approval from university
    • Led an interdisciplinary research team of 4 members to successfully develop and be nominated for best capstone project, and present it at the International Conference on Sustainable Environmental Technologies (ICSET) 2025.
    • Developed a Quest System using the Pub-Sub Singleton pattern to manage the states of 26 quest events, subscribing to game events from 6 distinct systems, improving modularity and maintainability.
    • Optimized mobile game performance, achieving a 40.6% reduction in CPU time, staying within the 21.66 ms frame budget, and improving frame stability to reduce frame drops leading to 60% player completion rate.
    • Streamlines the source code and assets management using Unity DevOps service for version control, file-locking mechanism and automated builds to effectively collaborate our cross-functional team.
  • Clean Up!: An Educational Puzzle Environmental Game

    • Status: Refactoring | Itch.io: TBA
    • Developed a game design document that won 1st Place in Environmental Game Design Competition.
    • Developed a client-server system architecture integrating GameMaker Studio, PHP Leaderboards website, and MySQL database server.
    • Programmed a SQL connector program using REST that will allow GameMaker Studio connect to MySQL which was previously unsupported.
  • Project Endo: TCG Roguelike Web3 Game

    • Status: Ongoing Project | Under pre-production phase
    • Developing a TCG roguelike game using Godot .NET that implements game elements inspired from Balatro and Slay the Spire.
    • Implementing a custom Game API middleware for Endo to be integrated with NFT dashboard website built on React/NestJS and Monad EVM Blockchain.

Github Statistics ๐Ÿ“ˆ

Note: Top Level Languages are a metrics of which languages I have the most code in my repositories, it doesn't indicate level of proficiency.

Details Card GitHub stats Repo Commit



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