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lplcap.h
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lplcap.h
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/*
** $Id: lplcap.h $
*/
#if !defined(lplcap_h)
#define lplcap_h
#include "lpltypes.h"
/* kinds of captures */
typedef enum CapKind {
Cclose, /* not used in trees */
Cposition,
Cconst, /* ktable[key] is Lua constant */
Cbackref, /* ktable[key] is "name" of group to get capture */
Carg, /* 'key' is arg's number */
Csimple, /* next node is pattern */
Ctable, /* next node is pattern */
Cfunction, /* ktable[key] is function; next node is pattern */
Cquery, /* ktable[key] is table; next node is pattern */
Cstring, /* ktable[key] is string; next node is pattern */
Cnum, /* numbered capture; 'key' is number of value to return */
Csubst, /* substitution capture; next node is pattern */
Cfold, /* ktable[key] is function; next node is pattern */
Cruntime, /* not used in trees (is uses another type for tree) */
Cgroup /* ktable[key] is group's "name" */
} CapKind;
typedef struct Capture {
const char *s; /* subject position */
unsigned short idx; /* extra info (group name, arg index, etc.) */
byte kind; /* kind of capture */
byte siz; /* size of full capture + 1 (0 = not a full capture) */
} Capture;
typedef struct CapState {
Capture *cap; /* current capture */
Capture *ocap; /* (original) capture list */
lua_State *L;
int ptop; /* index of last argument to 'match' */
const char *s; /* original string */
int valuecached; /* value stored in cache slot */
int reclevel; /* recursion level */
} CapState;
LUAI_FUNC int runtimecap (CapState *cs, Capture *close, const char *s, int *rem);
LUAI_FUNC int getcaptures (lua_State *L, const char *s, const char *r, int ptop);
LUAI_FUNC int finddyncap (Capture *cap, Capture *last);
#endif