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Currently the code inside spyder.py is a bit convoluted because if not light appears in a lot of places.
spyder.py
if not light
This change would make the code easier to read and maintain, and still keep the light mode in case there is people still using it.
The text was updated successfully, but these errors were encountered:
We should put a date to this one. I'd prefer to have it for 3.0, to test things very well and don't add possibly disruptive changes in 3.1.
Thoughts @goanpeca?
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Should be quite fast to do, so I will do it tonight and we can move on with fast things first.
We still have a pending hangout to go over projects, let me know when ;-)
Yep, I know, but please focus first on issue #2555, so we can release beta1.
I finally decided to remove light mode. See PR #2874 for my reasons.
goanpeca
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Currently the code inside
spyder.py
is a bit convoluted becauseif not light
appears in a lot of places.This change would make the code easier to read and maintain, and still keep the light mode in case there is people still using it.
The text was updated successfully, but these errors were encountered: