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My open-source work is, first and foremost, a labor of love. It focuses on my interests in gaming, hardware and software controllers, software development, and providing solutions to the gaming community. My goal is simple: simplify the process by removing the complexities of integration and providing an easy-to-use, versatile, and capable tool, and eliminating custom solutions for each manufacturer and game title.

The projects are based on what I want to see but could never find or do, for example, how to link unusual technologies into gaming, like OSC (open sound control) for sophisticated touch screen controllers. My work also reflects feedback from the great and vibrant user community on features and practical solutions for the mapping tool, as well as participation in our Discord channel.

Your feedback and support help me integrate new ideas and features into the project. This is invaluable in this journey. Your support helps me further this passion, lets me dedicate more time to the cause, and enables me to source additional equipment and gear to integrate with so I can deliver the best mapping solution I know how in an open-source format.

Thank you for your interest and support.

Featured work

  1. muchimi/JoystickGremlinEx

    Modified version of Joystick Gremlin to add features I wanted to have but were difficult to do as just a plugin, plus I wanted to run this as 64 bit and on a more current version of Python/QT.

    Python 99

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