diff --git a/CHANGELOG.md b/CHANGELOG.md new file mode 100644 index 0000000..3f8a703 --- /dev/null +++ b/CHANGELOG.md @@ -0,0 +1,12 @@ +# Changelog + +## 0.2.0 + +- Rewrite spawning system\ + The old system would just spawn a cubic volume of chunks with a fixed height of 2 chunks. The new system spawns a spherical volume instead, and uses a combination of ray casting and flood fill to minimize the amount of work needed to find unspawned chunks within the volume. +- Add `ChunkDespawnStrategy` config option\ + Configure wheter chunks should despawned when not in view, or only when outside of `spawning_distance` + +## 0.1.0 + +Initial release