ns |
---|
CUTSCENE |
// 0xBA01E7B6DEEFBBC9 0x6AF994A1
void SET_CUTSCENE_PED_COMPONENT_VARIATION(char* cutsceneEntName, int componentId, int drawableId, int textureId, Hash modelHash);
See SET_PED_COMPONENT_VARIATION
- cutsceneEntName:
- componentId:
- drawableId:
- textureId:
- modelHash: