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main.js
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main.js
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// Modules to control application life and create native browser window
const { app, BrowserWindow } = require('electron');
const path = require('path');
const serve = require('electron-serve');
const loadURL = serve({ directory: 'public' });
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow;
function isDev() {
return !app.isPackaged;
}
function createWindow() {
// Create the browser window.
mainWindow = new BrowserWindow({
width: 800,
height: 600,
webPreferences: {
nodeIntegration: true,
preload: path.join(__dirname, 'preload.js'),
// enableRemoteModule: true,
// contextIsolation: false
},
icon: path.join(__dirname, 'public/favicon.png'),
show: false
});
// This block of code is intended for development purpose only.
// Delete this entire block of code when you are ready to package the application.
if (isDev()) {
mainWindow.loadURL('http://localhost:8080/');
} else {
loadURL(mainWindow);
}
// Uncomment the following line of code when app is ready to be packaged.
// loadURL(mainWindow);
// Open the DevTools and also disable Electron Security Warning.
// process.env['ELECTRON_DISABLE_SECURITY_WARNINGS'] = true;
// mainWindow.webContents.openDevTools();
// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
});
// Emitted when the window is ready to be shown
// This helps in showing the window gracefully.
mainWindow.once('ready-to-show', () => {
mainWindow.show()
});
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow);
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') app.quit()
});
app.on('activate', function () {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) createWindow()
});
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.