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https://dev.to/joseluisp
- Palma Mallorca
- https://community.ops.io/sosan
- @joelwe34
- @sosan@hachyderm.io
Stars
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
Unity C# reference source code.
Provides an efficient allocation free async/await integration for Unity.
Probabilistic language based on pattern matching and constraint propagation, 153 examples
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
inkle's open source scripting language for writing interactive narrative.
Unified Realtime/API framework for .NET platform and Unity.
An example of how to use the Tilia packages to create great content with VRTK v4.
Google Play Games plugin for Unity
The OpenTelemetry .NET Client
A versatile Unity scroll view component that enables highly flexible animations.
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task ne…
GUI and API library to work with Engine assets, serialized and bundle files
Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution
Infinitely Fast Deserializer for .NET, .NET Core and Unity.
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Comprehensive Bitcoin library for the .NET framework.
Zero Dependency, Zero Overhead, Zero Reflection, Zero Allocation, AOT Safe CLI Framework powered by C# Source Generator.
Complete multi-touch solution for Unity: iOS, Android, Windows, TUIO.
A fully-dynamic voxel-based global illumination system for Unity
A light shafts (volumetric shadows) effect for Unity.
Simple, message based, MMO Scale TCP networking in C#. And no magic.