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Reanimated-2-playground example crash in debug mode #1220
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Since the app is running with TurboModules enabled, there is no way to enable debugger with TurboModules just yet. You can learn more about some of the limitations here: |
Thanks for your answer! |
This is related to turbomodules and not to Reanimated, so we have to wait for support from RN. Debugging works by running app js in the browser and when you bind to the native C++ methods this is impossible to do (at the moment, at least). You can use Flipper to debug applications with Turbomodules enabled. |
Thanks @jakub-gonet, your solution worked for me! Instead of enabling debugging, I downloaded Flipper from https://fbflipper.com/ |
@jakub-gonet Thanks. |
Are there any debuggers that are currently compatible with expo and turbomodules? |
flipper consols are not better than chrome developer consoles |
How can I debug source code line by line? |
Is it possible to "mock" animations when debugger is enabled? |
Steps To Reproduce
Copy playground repo git@github.com:software-mansion-labs/reanimated-2-playground.git
Install dependencies && run application
Turn on debug mode
App unfortunately crash
"react": "16.13.1",
"react-native": "0.63.1",
"react-native-gesture-handler": "^1.6.1",
"react-native-reanimated": "2.0.0-alpha.6"
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