Releases: socketio/socket.io
3.0.0-rc3
Features
- add support for catch-all listeners (5c73733)
- make Socket#join() and Socket#leave() synchronous (129c641)
- remove prod dependency to socket.io-client (7603da7)
BREAKING CHANGES
-
the Socket#use() method is removed (see 5c73733)
-
Socket#join() and Socket#leave() do not accept a callback argument anymore.
Before:
socket.join("room1", () => {
io.to("room1").emit("hello");
});
After:
socket.join("room1");
io.to("room1").emit("hello");
// or await socket.join("room1"); for custom adapters
Links:
- Milestone: 3.0.0
- Diff: 3.0.0-rc2...3.0.0-rc3
- Client release: 3.0.0-rc3
- engine.io version:
~4.0.0
- ws version:
^7.1.2
3.0.0-rc2
Bug Fixes
- close clients with no namespace (91cd255)
Code Refactoring
- remove duplicate _sockets map (8a5db7f)
Features
- move binary detection back to the parser (669592d)
BREAKING CHANGES
- the "connected" map is renamed to "sockets"
- the Socket#binary() method is removed, as this use case is now covered by the ability to provide your own parser.
Links:
- Milestone: 3.0.0
- Diff: 3.0.0-rc1...3.0.0-rc2
- Client release: 3.0.0-rc2
- engine.io version:
~4.0.0
- ws version:
^7.1.2
3.0.0-rc1
Features
- add ES6 module export (8b6b100)
- do not reuse the Engine.IO id (2875d2c)
- remove Server#set() method (029f478)
- remove Socket#rooms object (1507b41)
- remove the 'origins' option (a8c0600)
- remove the implicit connection to the default namespace (3289f7e)
- throw upon reserved event names (4bd5b23)
BREAKING CHANGES
- the 'origins' option is removed
Before:
new Server(3000, {
origins: ["https://example.com"]
});
The 'origins' option was used in the allowRequest method, in order to
determine whether the request should pass or not. And the Engine.IO
server would implicitly add the necessary Access-Control-Allow-xxx
headers.
After:
new Server(3000, {
cors: {
origin: "https://example.com",
methods: ["GET", "POST"],
allowedHeaders: ["content-type"]
}
});
The already existing 'allowRequest' option can be used for validation:
new Server(3000, {
allowRequest: (req, callback) => {
callback(null, req.headers.referer.startsWith("https://example.com"));
}
});
-
Socket#rooms
is now a Set instead of an object -
Namespace#connected
is now a Map instead of an object -
there is no more implicit connection to the default namespace:
// client-side
const socket = io("/admin");
// server-side
io.on("connect", socket => {
// not triggered anymore
})
io.use((socket, next) => {
// not triggered anymore
});
io.of("/admin").use((socket, next) => {
// triggered
});
- the
Server#set()
method was removed
This method was kept for backward-compatibility with pre-1.0 versions.
Links:
- Milestone: 3.0.0
- Diff: 2.3.0...3.0.0-rc1
- Client release: 3.0.0-rc1
- engine.io version:
~4.0.0
(diff: socketio/engine.io@3.4.0...4.0.0) - ws version:
^7.1.2
2.3.0
This release mainly contains a bump of the engine.io
and ws
packages, but no additional features.
Links:
- Milestone: 2.3.0
- Diff: 2.2.0...2.3.0
- Client release: 2.3.0
- engine.io version:
~3.4.0
(diff: socketio/engine.io@3.3.1...3.4.2) - ws version:
^7.1.2
(diff: websockets/ws@6.1.2...7.3.1)
2.2.0
Features
- add cache-control header when serving the client source (#2907)
Bug fixes
- throw an error when trying to access the clients of a dynamic namespace (#3355)
Links
- Milestone: 2.2.0
- Diff: 2.1.1...2.2.0
- Client release: 2.2.0
- engine.io version:
~3.3.1
(diff: socketio/engine.io@3.2.0...3.3.1) - ws version:
~6.1.0
(diff: websockets/ws@3.3.1...6.1.2)
2.1.1
Features
- add local flag to the socket object (#3219)
socket.local.to('room101').emit(/* */);
Bug fixes
(client) fire an error event on middleware failure for non-root namespace (socketio/socket.io-client#1202)
Links:
- Milestone: 2.1.1
- Diff: 2.1.0...2.1.1
- Client release: 2.1.1
- engine.io version:
~3.2.0
- ws version:
~3.3.1
2.1.0
Features
- add a 'binary' flag (#3185)
// by default, the object is recursively scanned to check whether it contains some binary data
// in the following example, the check is skipped in order to improve performance
socket.binary(false).emit('plain-object', object);
// it also works at the namespace level
io.binary(false).emit('plain-object', object);
- add support for dynamic namespaces (#3195)
io.of(/^\/dynamic-\d+$/).on('connect', (socket) => {
// socket.nsp.name = '/dynamic-101'
});
// client-side
const client = require('socket.io-client')('/dynamic-101');
Bug fixes
- properly emit 'connect' when using a custom namespace (#3197)
- include the protocol in the origins check (#3198)
Important note ⚠️ from Engine.IO 3.2.0 release
There are two non-breaking changes that are somehow quite important:
ws
was reverted as the default wsEngine (socketio/engine.io#550), as there was several blocking issues withuws
. You can still useuws
by runningnpm install uws --save
in your project and using thewsEngine
option:
var engine = require('engine.io');
var server = engine.listen(3000, {
wsEngine: 'uws'
});
pingTimeout
now defaults to 5 seconds (instead of 60 seconds): socketio/engine.io#551
Links:
- Milestone: 2.1.0
- Diff: 2.0.4...2.1.0
- Client release: 2.1.0
- engine.io version:
~3.2.0
(diff: socketio/engine.io@3.1.0...3.2.0) - ws version:
~3.3.1
(diff: websockets/ws@2.3.1...3.3.1)
2.0.4
2.0.3
2.0.2
Bug fixes
- fix timing issues with middleware (#2948)
Links:
- Milestone: 2.0.2
- Diff: 2.0.1...2.0.2
- Client release: 2.0.2
- Diff
engine.io
: - - Diff
ws
: -