mikktspace
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Do not modify the mikktspace.c or mikktspace.h in this directory. This is unmodified code by Morton Mikkelsen for computing tangent and bitangent vectors for purposes of normal mapping. I have taken this code from from the godot engine project. https://github.com/godotengine/godot from thirdparty/misc/mikktspace.[ch] There's a relevant pdf here: http://image.diku.dk/projects/media/morten.mikkelsen.08.pdf