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Pet fixes
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src/constants/pets.js

Lines changed: 23 additions & 21 deletions
Original file line numberDiff line numberDiff line change
@@ -1168,7 +1168,7 @@ module.exports = {
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3: [],
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4: [{
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name: 'Skeletal Defense',
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desc: [`§7Your skeleton shoots an arrow dealing §a60x §7your §9${symbols.crit_damage} Crit Damage §7when a mob gets close to you (15s cooldown)`],
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desc: [`§7Your skeleton shoots an arrow dealing §a30x §7your §9${symbols.crit_damage} Crit Damage §7when a mob gets close to you (15s cooldown)`],
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}],
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},
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},
@@ -1250,16 +1250,16 @@ module.exports = {
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name: 'Spirit',
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statModifiers: {
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intelligence: 1,
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speed: 0.29,
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speed: 0.3,
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},
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abilityModifiers: {
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0: {},
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1: {},
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2: {},
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3: {},
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4: {
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1: {
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ability: 0.45,
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},
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2: {},
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3: {},
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4: {},
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},
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abilities: {
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0: [{
@@ -1268,13 +1268,14 @@ module.exports = {
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}],
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1: [],
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2: [{
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name: 'Spirit Leap',
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desc: ['§7Grants a §a10% §7chance for mini-bosses in dungeons to drop §b5 §7Spirit Leap Pearls.'],
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name: 'Spirit Cooldowns',
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desc: ['§7Reduces the cooldown of your ghost abilities in dungeons by §a%ability%%§7.'],
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descFn: ({ round }, level, multiplier) => round(5 + level * multiplier),
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}],
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3: [],
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4: [{
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name: 'Spirit Cooldowns',
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desc: [7Reduces the cooldown of your ghost abilities in dungeons by §a%ability%%§7.'],
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name: '§6Half Life',
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desc: [7If you are the first player to die in a dungeon, the score penalty for that death is reduced to §a1§7.'],
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}],
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},
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},
@@ -1324,11 +1325,11 @@ module.exports = {
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strength: 0.1,
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crit_chance: 0.05,
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crit_damage: 0.5,
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ferocity: 0.1,
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ferocity: 0.25,
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},
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abilityModifiers: {
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0: {
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ability: [0.2, 0.5, 0.5, 1, 1],
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ability: [0.15, 0.33, 0.33, 0.33, 0.5],
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},
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1: {},
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2: {
@@ -1348,12 +1349,12 @@ module.exports = {
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1: [],
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2: [{
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name: 'Hemorrhage',
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desc: ['§7Melee attacks reduce healing by §a%ability%% §7for 10 seconds'],
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desc: ['§7Melee attacks reduce healing by §6%ability%% §7for §a10s'],
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}],
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3: [],
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4: [{
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name: 'Apex Predator',
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desc: ['§7Deal %ability%% damage against targets with no other mobs within 15 blocks'],
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desc: ['§7Deal §c+%ability%% §7damage against targets with no other mobs within §a15 §7blocks'],
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}],
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},
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},
@@ -1501,15 +1502,15 @@ module.exports = {
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},
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abilityModifiers: {
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0: {
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ability: [0.1, 0.2, 0.3, 0.3, 0.3],
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ability: [0.1, 0.2, 0.25, 0.25, 0.25],
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},
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1: {},
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2: {
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ability: 0.2,
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ability: 0.25,
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},
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3: {},
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4: {
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ability: 0.25,
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ability: 0.2,
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},
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},
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abilities: {
@@ -1576,18 +1577,19 @@ module.exports = {
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statModifiers: {
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strength: 0.5,
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speed: 0.25,
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ferocity: 0.05,
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},
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abilityModifiers: {
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0: {
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ability: [0.025, 0.05, 0.1, 0.15, 0.2],
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},
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1: {},
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2: {
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ability: [0, 0, 0.3, 0.4, 0.5],
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ability: [0, 0, 0.75, 1, 1],
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},
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3: {},
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4: {
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ability: 0.3,
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ability: 0.15,
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},
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},
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abilities: {
@@ -1598,12 +1600,12 @@ module.exports = {
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1: [],
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2: [{
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name: 'First Pounce',
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desc: [7Increases damage dealt by §a%ability%% §7on your first hit on a mob'],
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desc: [7First Strike, Triple-Strike, and §d§lCombo §r§7are §a%ability%% §7more effective.'],
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}],
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3: [],
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4: [{
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name: 'King of the Jungle',
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desc: [`§7Deal §c+%ability%% ${symbols.strength} Damage §7against mobs below level §a80`],
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desc: [`§7Deal §c+%ability%% ${symbols.strength} Damage §7against mobs that have attacked you.`],
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}],
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},
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},

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