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shape.h++
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shape.h++
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/**
* The MIT License (MIT)
*
* Copyright (c) 2017 Ruben Van Boxem
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
**/
/*
* Primitive shape base class.
*/
#ifndef SKUI_GRAPHICS_SHAPE_H
#define SKUI_GRAPHICS_SHAPE_H
#include "color.h++"
#include "drawable.h++"
#include "gradient.h++"
#include "pixel.h++"
#include "scalar.h++"
#include <core/utility.h++>
namespace skui
{
namespace graphics
{
class shape : public drawable
{
public:
shape(scalar_position position);
virtual ~shape() = default;
struct
{
graphics::color color = colors::white;
std::unique_ptr<graphics::gradient> gradient;
} fill;
struct
{
scalar thickness = 0;
scalar radius = 0;
graphics::color color = graphics::colors::black;
} border;
scalar_position position;
};
}
}
#endif