@@ -18,16 +18,16 @@ void sk4d_surface_draw(sk_surface_t* self, sk_canvas_t* canvas, float x, float y
1818// DEPRECATED
1919void sk4d_surface_flush (sk_surface_t * self) {
2020 SK4D_ONLY_GPU (
21- auto direct = AsSurface (self)->recordingContext ()->asDirectContext ();
22- if (direct)
23- direct->flush (AsSurface (self));)
21+ if (AsSurface (self)->recordingContext ()) {
22+ auto direct = AsSurface (self)->recordingContext ()->asDirectContext ();
23+ direct->flush (AsSurface (self));
24+ })
2425}
2526
2627// DEPRECATED
2728void sk4d_surface_flush_and_submit (sk_surface_t * self, gr_backendsemaphore_t * semaphores[], int32_t count, const gr_backendsurfacemutablestate_t * new_state, bool sync_cpu) {
2829 SK4D_ONLY_GPU (
29- auto direct = AsSurface (self)->recordingContext ()->asDirectContext ();
30- if (direct) {
30+ if (AsSurface (self)->recordingContext ()) {
3131 GrFlushInfo info;
3232 std::vector<GrBackendSemaphore> vector;
3333 vector.reserve (count);
@@ -36,8 +36,9 @@ void sk4d_surface_flush_and_submit(sk_surface_t* self, gr_backendsemaphore_t* se
3636 info.fNumSemaphores = count;
3737 info.fSignalSemaphores = vector.data ();
3838
39- direct->flush (AsSurface (self), info, AsGrBackendSurfaceMutableState (new_state));
40- direct->submit (AsGrSyncCpu (sync_cpu));
39+ auto direct = AsSurface (self)->recordingContext ()->asDirectContext ();
40+ direct->flush (AsSurface (self), info, AsGrBackendSurfaceMutableState (new_state));
41+ direct->submit (AsGrSyncCpu (sync_cpu));
4142 })
4243}
4344
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