Skip to content

Commit 9906bcc

Browse files
ianelliottusCommit Bot
authored andcommitted
Vulkan: Update bugs for multisample texture failures
After additional debugging, new bugs were filed and bug numbers were updated. Bug: angleproject:3565 Bug: angleproject:4197 Bug: angleproject:4212 Bug: angleproject:4213 Change-Id: I7211df7d19280f2fba482394c23a887e6ea5e002 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1959490 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
1 parent 9af3e13 commit 9906bcc

File tree

1 file changed

+9
-11
lines changed

1 file changed

+9
-11
lines changed

src/tests/deqp_support/deqp_gles31_test_expectations.txt

Lines changed: 9 additions & 11 deletions
Original file line numberDiff line numberDiff line change
@@ -659,22 +659,20 @@
659659
4197 VULKAN : dEQP-GLES31.functional.texture.multisample.samples_1.sample_position = FAIL
660660
4197 VULKAN : dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask* = FAIL
661661
4197 VULKAN : dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_*_2d = FAIL
662+
4197 VULKAN : dEQP-GLES31.functional.shaders.builtin_functions.texture_size.samples_1_texture_2d = FAIL
663+
4197 VULKAN : dEQP-GLES31.functional.shaders.builtin_functions.texture_size.samples_1_texture_int_2d = FAIL
664+
4197 VULKAN : dEQP-GLES31.functional.shaders.builtin_functions.texture_size.samples_1_texture_uint_2d = FAIL
662665
// TODO: Investigate why these are failing:
663666
3565 LINUX VULKAN : dEQP-GLES31.functional.texture.multisample.samples_10.use_texture_depth_2d = FAIL
664667
3565 LINUX VULKAN : dEQP-GLES31.functional.texture.multisample.samples_12.use_texture_depth_2d = FAIL
665668
3565 LINUX VULKAN : dEQP-GLES31.functional.texture.multisample.samples_13.use_texture_depth_2d = FAIL
666669
3565 LINUX VULKAN : dEQP-GLES31.functional.texture.multisample.samples_16.use_texture_depth_2d = FAIL
667-
// TODO: Investigate why these are failing/crashing:
668-
3565 SWIFTSHADER : dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_and*alpha_to_coverage = SKIP
669-
3565 SWIFTSHADER : dEQP-GLES31.functional.texture.multisample.samples_3.sample_position = FAIL
670-
3565 SWIFTSHADER : dEQP-GLES31.functional.texture.multisample.samples_4.sample_position = FAIL
671-
672-
// Multisampled shader support:
673-
// The following tests pass, but fail because of Vulkan validation-layer errors, which are likely
674-
// a bug in the validation layers:
675-
3565 VULKAN : dEQP-GLES31.functional.shaders.builtin_functions.texture_size.samples_1_texture_2d = FAIL
676-
3565 VULKAN : dEQP-GLES31.functional.shaders.builtin_functions.texture_size.samples_1_texture_int_2d = FAIL
677-
3565 VULKAN : dEQP-GLES31.functional.shaders.builtin_functions.texture_size.samples_1_texture_uint_2d = FAIL
670+
// The following tests cause an assert within SwiftShader because a sample count of 1 is used with alpha:
671+
4212 SWIFTSHADER : dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_and*alpha_to_coverage = SKIP
672+
// The following are failing because of pixel/sub-pixel rendering differences than what is expected:
673+
4213 SWIFTSHADER : dEQP-GLES31.functional.texture.multisample.samples_2.sample_position = FAIL
674+
4213 SWIFTSHADER : dEQP-GLES31.functional.texture.multisample.samples_3.sample_position = FAIL
675+
4213 SWIFTSHADER : dEQP-GLES31.functional.texture.multisample.samples_4.sample_position = FAIL
678676

679677
// Vulkan creates the image view with the same format as the texture.
680678
3885 VULKAN : dEQP-GLES31.functional.image_load_store.*.format_reinterpret.* = FAIL

0 commit comments

Comments
 (0)